Player Matchup

Cerberus
Cerberus
The-YodelingYeti
Cerberus
Level 39
God Stats
31W - 25L
1,477 SR
Queue Stats
232W - 246L
1,283 Elo+
Party 2
Set
Set
Zedrow-
Set
Level 29
God Stats
2W - 0L
1,338 SR
Queue Stats
60W - 52L
1,263 Elo+
Solo
Kukulkan
Kukulkan
lilporchmunk
Kukulkan
Level 18
God Stats
18W - 8L
1,477 SR
Queue Stats
167W - 184L
1,212 Elo+
Party 2
Team Averages
Level 29
1,431 SR
1,253 Elo+

VS

Team Averages
Level 23
1,458 SR
1,125 Elo+
Fenrir
Fenrir
AileKnight
Fenrir
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 102L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
AileWaffles
Cthulhu
Level 23
God Stats
7W - 10L
1,513 SR
Queue Stats
103W - 122L
1,189 Elo+
Party 1
Neith
Neith
FunFatal2077
Neith
Level 26
God Stats
15W - 35L
1,362 SR
Queue Stats
26W - 52L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 14
9,387
626
2,952
11,995
9,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
15
10 / 3 / 6
11,820
788
10,674
11,520
4,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lilporchmunk
Kukulkan
14
7 / 1 / 9
10,809
721
15,263
8,075
4,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AileKnight
Fenrir
12
2 / 9 / 2
9,643
643
6,161
12,860
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
AileWaffles
Cthulhu
13
2 / 4 / 3
8,611
574
6,089
12,599
7,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 2
9,391
626
3,568
9,434
2,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AileKnight
Fenrir
2
9
2
0.33
L
Cthulhu
AileWaffles
Cthulhu
2
4
3
0.88
L
2
5
2
0.6
W
0
2
14
3.5
W
Set
10
3
6
4.33
W
Kukulkan
lilporchmunk
Kukulkan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
15,818
31,590
Taken
34,893
18,543
Mitigated
15,200
8,232
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AileKnight
Fenrir
6,161
1,522
520
1,710
12,860
4,960
236
6,027
6,833
0
21,177
L
Cthulhu
AileWaffles
Cthulhu
6,089
78
490
486
12,599
7,253
0
5,630
6,969
20,876
0
L
3,568
1,693
0
778
9,434
2,987
0
6,586
2,848
0
23,444
W
2,952
136
684
2,577
11,995
9,435
242
2,367
9,528
22,382
0
W
Set
10,674
5,117
0
3,133
11,520
4,935
1,056
2,258
9,087
0
53,281
W
Kukulkan
lilporchmunk
Kukulkan
15,263
748
565
1,273
8,075
4,173
308
1,230
6,770
53,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
27,645
190
Minions Killed
88
0
Camps Cleared
0
815,245
Distance Traveled
706,945
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,643
643
24
2
0
241,286
0
L
Cthulhu
8,611
574
31
2
0
264,980
1
L
Neith
9,391
626
33
2
0
200,679
0
W
Cerberus
9,387
626
45
3
0
277,340
0
W
Set
11,820
788
69
5
0
274,573
0
W
Kukulkan
10,809
721
76
5
0
263,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role