Player Matchup

Fenrir
Fenrir
LucariosDrak
Fenrir
Level 116
God Stats
4W - 7L
1,552 SR
Queue Stats
102W - 132L
1,445 Elo+
Party 2
Ra
Ra
Masyfur
Ra
Level 127
God Stats
40W - 42L
1,493 SR
Queue Stats
81W - 114L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Trick_Yoshi_Gun
Cthulhu
Level 62
God Stats
0W - 2L
1,302 SR
Queue Stats
202W - 220L
1,458 Elo+
Party 2
Team Averages
Level 102
1,449 SR
1,418 Elo+

VS

Team Averages
Level 61
1,379 SR
1,445 Elo+
Jing Wei
Jing Wei
DeadNoodles
Jing Wei
Level 19
God Stats
2W - 2L
1,463 SR
Queue Stats
36W - 25L
1,571 Elo+
Party 1
Da Ji
Da Ji
Helo_vilhena1812
Da Ji
Level 28
God Stats
1W - 3L
1,274 SR
Queue Stats
153W - 196L
1,312 Elo+
Solo
Merlin
Merlin
thexseba
Merlin
Level 137
God Stats
10W - 13L
1,399 SR
Queue Stats
196W - 229L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 4 / 1
12,973
649
7,868
19,849
17,311
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 4 / 7
13,103
655
11,794
10,721
4,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 6
12,253
613
9,645
22,742
25,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeadNoodles
Jing Wei
20
11 / 0 / 2
14,865
743
24,690
14,301
5,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 10
12,402
620
4,971
13,209
7,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
thexseba
Merlin
17
1 / 4 / 7
12,436
622
14,242
12,675
4,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
13
13
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DeadNoodles
Jing Wei
11
0
2
12
W
1
6
10
1
L
Fenrir
7
4
1
1.88
L
3
4
7
1.63
L
0
5
6
0.6
W
Merlin
thexseba
Merlin
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
43,903
53,312
Taken
40,185
47,531
Mitigated
18,318
9,855
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DeadNoodles
Jing Wei
24,690
20,086
0
7,997
14,301
5,733
1,723
8,103
6,198
0
88,994
W
4,971
1,473
0
789
13,209
7,661
63
6,451
6,758
0
37,681
L
Fenrir
7,868
1,071
0
3,522
19,849
17,311
0
6,505
13,344
0
50,787
L
11,794
977
3,622
2,452
10,721
4,826
876
2,090
8,631
92,384
0
L
9,645
423
259
0
22,742
25,394
0
5,886
16,856
31,213
0
W
Merlin
thexseba
Merlin
14,242
1,196
0
4,066
12,675
4,924
1,550
7,365
5,310
86,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
39,703
236
Minions Killed
279
0
Camps Cleared
0
1,015,534
Distance Traveled
1,089,781
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,865
743
108
5
0
412,137
2
W
Da Ji
12,402
620
46
2
0
337,817
1
L
Fenrir
12,973
649
43
2
0
364,984
4
L
Ra
13,103
655
153
8
0
332,361
0
L
Cthulhu
12,253
613
40
2
0
318,189
3
W
Merlin
12,436
622
125
6
0
339,827
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role