Player Matchup

Neith
Neith
FlowerOfHell
Neith
Level 41
God Stats
11W - 22L
1,297 SR
Queue Stats
36W - 45L
1,385 Elo+
Party 1
Discordia
Discordia
Yúri
Discordia
Level 117
God Stats
3W - 8L
1,249 SR
Queue Stats
144W - 140L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
mokop
Cthulhu
Level 125
God Stats
2W - 1L
1,828 SR
Queue Stats
43W - 41L
1,489 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,455 Elo+

VS

Team Averages
Level 67
1,557 SR
1,433 Elo+
Scylla
Scylla
MrZentox
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Proxick
Cthulhu
Level 44
God Stats
39W - 26L
1,524 SR
Queue Stats
79W - 87L
1,374 Elo+
Solo
Xbalanque
Xbalanque
robzorrr
Xbalanque
Level 68
God Stats
10W - 4L
1,647 SR
Queue Stats
28W - 28L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
13,471
586
8,192
13,882
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Yúri
Discordia
17
4 / 4 / 6
13,974
608
23,928
13,063
5,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
mokop
Cthulhu
18
3 / 4 / 5
13,697
596
10,804
21,508
24,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrZentox
Scylla
18
4 / 5 / 5
13,945
606
12,139
14,220
4,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Proxick
Cthulhu
19
4 / 2 / 9
15,946
693
18,137
20,262
23,415
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
robzorrr
Xbalanque
19
5 / 4 / 5
14,827
645
11,684
18,126
6,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
13
13
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Scylla
MrZentox
Scylla
4
5
5
1.3
W
Cthulhu
Proxick
Cthulhu
4
2
9
4.25
L
Discordia
Yúri
Discordia
4
4
6
1.75
L
Cthulhu
mokop
Cthulhu
3
4
5
1.38
W
Xbalanque
robzorrr
Xbalanque
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
41,960
48,453
Taken
52,608
36,786
Mitigated
35,022
2,844
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,192
3,578
0
2,260
13,882
6,258
948
8,927
4,955
0
55,904
W
Scylla
MrZentox
Scylla
12,139
543
0
1,896
14,220
4,936
1,466
10,958
3,262
66,828
0
W
Cthulhu
Proxick
Cthulhu
18,137
294
409
3,247
20,262
23,415
719
11,838
8,424
67,419
0
L
Discordia
Yúri
Discordia
23,928
940
0
0
13,063
5,673
478
9,529
3,534
90,903
0
L
Cthulhu
mokop
Cthulhu
10,804
468
154
430
21,508
24,855
165
11,901
9,607
39,279
0
W
Xbalanque
robzorrr
Xbalanque
11,684
4,659
0
7,836
18,126
6,671
253
12,833
5,293
0
109,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
44,718
257
Minions Killed
300
0
Camps Cleared
0
1,255,421
Distance Traveled
1,258,689
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,471
586
110
5
0
415,199
4
W
Scylla
13,945
606
93
4
0
405,962
1
W
Cthulhu
15,946
693
53
2
0
451,762
1
L
Discordia
13,974
608
97
4
0
414,293
8
L
Cthulhu
13,697
596
50
2
0
425,929
1
W
Xbalanque
14,827
645
154
7
0
400,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role