Player Matchup

Tyr
Tyr
Etreum3brother
Tyr
Level 28
God Stats
5W - 6L
1,530 SR
Queue Stats
63W - 57L
1,493 Elo+
Solo
King Arthur
King Arthur
KQ-RF
King Arthur
Level 26
God Stats
2W - 3L
1,810 SR
Queue Stats
102W - 147L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Xx-GOD_Denij-xX
Sun Wukong
Level 18
God Stats
13W - 10L
1,538 SR
Queue Stats
21W - 23L
1,440 Elo+
Solo
Olorun
Olorun
ravinloonatic86
Olorun
Level 28
God Stats
9W - 5L
1,804 SR
Queue Stats
108W - 97L
1,450 Elo+
Solo
Cthulhu
Cthulhu
th3BesT-AB-
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 97L
1,311 Elo+
Party 1
Team Averages
Level 26
1,636 SR
1,423 Elo+

VS

Team Averages
Level 28
1,629 SR
1,518 Elo+
Fenrir
Fenrir
ArataJoker00
Fenrir
Level 25
God Stats
22W - 7L
1,747 SR
Queue Stats
61W - 45L
1,499 Elo+
Party 2
Anubis
Anubis
JmsHnly
Anubis
Level 17
God Stats
14W - 2L
1,866 SR
Queue Stats
35W - 25L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
Olympia ES
Heimdallr
Level 29
God Stats
21W - 11L
1,500 SR
Queue Stats
124W - 89L
1,455 Elo+
Party 2
Sobek
Sobek
bluetista123
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 158L
1,463 Elo+
Party 2
Discordia
Discordia
certzz_mz
Discordia
Level 25
God Stats
9W - 6L
1,534 SR
Queue Stats
18W - 13L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
5,532
346
572
2,486
844
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
KQ-RF
King Arthur
10
3 / 11 / 2
6,885
430
4,690
13,488
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Xx-GOD_Denij-xX
Sun Wukong
15
5 / 1 / 2
8,707
544
10,225
12,001
7,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
7,059
441
4,393
9,920
2,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
th3BesT-AB-
Cthulhu
9
0 / 10 / 2
6,039
377
6,280
16,462
5,024
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 6 / 4
8,978
561
10,028
13,049
4,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
JmsHnly
Anubis
16
5 / 0 / 3
9,950
622
5,792
6,805
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Olympia ES
Heimdallr
14
10 / 1 / 8
9,526
595
13,231
8,377
3,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 8
10,387
649
6,799
10,199
8,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
certzz_mz
Discordia
11
0 / 2 / 4
7,094
443
4,896
4,253
1,183
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
27
27
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
4
1.67
L
0
0
1
0.5
W
Anubis
JmsHnly
Anubis
5
0
3
6.5
L
King Arthur
KQ-RF
King Arthur
3
11
2
0.36
W
Heimdallr
Olympia ES
Heimdallr
10
1
8
14
L
Sun Wukong
Xx-GOD_Denij-xX
Sun Wukong
5
1
2
6
W
4
1
8
8
W
Discordia
certzz_mz
Discordia
0
2
4
1
L
1
5
1
0.3
L
Cthulhu
th3BesT-AB-
Cthulhu
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
40,746
54,357
Taken
42,683
20,581
Mitigated
21,181
13,158
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,028
1,914
0
2,759
13,049
4,948
82
1,893
10,956
0
34,166
L
572
0
0
1,599
2,486
844
0
35
2,451
0
13,459
W
Anubis
JmsHnly
Anubis
5,792
704
0
5,104
6,805
3,419
3,189
3,086
3,669
59,265
0
L
King Arthur
KQ-RF
King Arthur
4,690
751
453
698
13,488
4,368
144
4,251
9,231
0
14,522
W
Heimdallr
Olympia ES
Heimdallr
13,231
7,654
0
4,287
8,377
3,242
1,827
3,251
5,076
0
51,731
L
Sun Wukong
Xx-GOD_Denij-xX
Sun Wukong
10,225
2,577
231
5,643
12,001
7,847
964
4,729
7,272
0
47,713
W
6,799
981
0
3,430
10,199
8,389
1,310
1,962
8,137
33,424
0
W
Discordia
certzz_mz
Discordia
4,896
363
0
338
4,253
1,183
318
481
3,622
24,340
0
L
4,393
1,326
339
3,199
9,920
2,498
0
3,580
6,340
40,928
0
L
Cthulhu
th3BesT-AB-
Cthulhu
6,280
506
444
552
16,462
5,024
0
4,892
11,570
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
45,935
236
Minions Killed
339
0
Camps Cleared
0
1,331,090
Distance Traveled
1,397,001
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,978
561
37
2
0
315,957
0
L
Tyr
5,532
346
33
2
0
114,062
0
W
Anubis
9,950
622
121
8
0
270,056
0
L
King Arthur
6,885
430
17
1
0
343,365
1
W
Heimdallr
9,526
595
75
5
0
298,858
0
L
Sun Wukong
8,707
544
76
5
0
319,063
0
W
Sobek
10,387
649
61
4
0
295,967
2
W
Discordia
7,094
443
45
3
0
216,163
0
L
Olorun
7,059
441
70
4
0
235,022
2
L
Cthulhu
6,039
377
40
3
0
319,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role