Player Matchup

Hun Batz
Hun Batz
AlexDolgih94
Hun Batz
Level 28
God Stats
2W - 1L
1,199 SR
Queue Stats
137W - 133L
1,307 Elo+
Party 2
Neith
Neith
Andrey_netu
Neith
Level 13
God Stats
25W - 31L
1,322 SR
Queue Stats
33W - 49L
1,121 Elo+
Party 2
Chang'e
Chang'e
JorgeStrayder
Chang'e
Level 28
God Stats
8W - 12L
1,400 SR
Queue Stats
94W - 95L
1,263 Elo+
Party 2
Ne Zha
Ne Zha
Kandendu59
Ne Zha
Level 26
God Stats
9W - 4L
1,706 SR
Queue Stats
58W - 62L
1,274 Elo+
Solo
Odin
Odin
Pivson201
Odin
Level 26
God Stats
11W - 12L
1,469 SR
Queue Stats
101W - 122L
1,395 Elo+
Solo
Team Averages
Level 24
1,419 SR
1,272 Elo+

VS

Team Averages
Level 23
1,437 SR
1,340 Elo+
Athena
Athena
HAP_pyapple495
Athena
Level 28
God Stats
3W - 3L
1,683 SR
Queue Stats
102W - 97L
1,278 Elo+
Party 1
Pele
Pele
ItsL4LCx
Pele
Level 29
God Stats
1W - 2L
1,295 SR
Queue Stats
57W - 46L
1,412 Elo+
Party 1
Skadi
Skadi
Natasha-AK
Skadi
Level 7
God Stats
0W - 2L
1,524 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
PatoLeyend
Nemesis
Level 28
God Stats
1W - 4L
1,156 SR
Queue Stats
92W - 138L
1,248 Elo+
Solo
Freya
Freya
ShadowSamuel852
Freya
Level 24
God Stats
3W - 2L
1,527 SR
Queue Stats
17W - 18L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexDolgih94
Hun Batz
20
4 / 12 / 2
15,360
530
10,041
26,226
12,392
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 11 / 2
12,279
423
7,788
17,110
7,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
19
3 / 8 / 6
14,342
495
13,959
20,269
19,028
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Kandendu59
Ne Zha
20
11 / 4 / 5
19,399
669
27,456
31,209
19,080
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
19
6 / 2 / 7
14,205
490
13,910
21,972
32,600
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
15,044
519
14,156
28,646
28,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
20
22 / 7 / 6
16,504
569
40,863
29,687
17,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Skadi
9
1 / 4 / 3
8,578
296
1,115
5,399
1,740
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
PatoLeyend
Nemesis
20
7 / 5 / 10
14,296
493
10,907
20,899
11,960
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 6 / 4
9,774
337
4,863
12,405
4,609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
25
Kills
36
37
Deaths
25
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlexDolgih94
Hun Batz
4
12
2
0.42
W
1
11
2
0.18
L
6
3
16
4.67
L
Pele
22
7
6
3.57
W
Chang'e
3
8
6
0.75
W
Ne Zha
Kandendu59
Ne Zha
11
4
5
3.38
L
Skadi
1
4
3
0.63
L
Nemesis
PatoLeyend
Nemesis
7
5
10
2.4
W
Odin
6
2
7
4.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,154
Damage
71,904
116,786
Taken
97,036
90,284
Mitigated
64,094
40,558
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlexDolgih94
Hun Batz
10,041
4,722
0
4,886
26,226
12,392
6,031
4,739
21,487
0
97,982
W
7,788
3,570
0
2,704
17,110
7,184
3,005
2,317
14,793
0
37,752
L
14,156
4,924
139
3,341
28,646
28,476
626
3,631
24,940
63,707
0
L
Pele
40,863
13,858
0
8,229
29,687
17,309
624
5,921
23,605
0
141,645
W
Chang'e
13,959
1,085
4,640
5,558
20,269
19,028
3,236
4,094
16,175
63,286
0
W
Ne Zha
Kandendu59
Ne Zha
27,456
15,670
291
18,740
31,209
19,080
2,952
2,484
28,725
0
211,581
L
Skadi
1,115
339
0
0
5,399
1,740
0
524
4,800
0
8,344
L
Nemesis
PatoLeyend
Nemesis
10,907
5,117
0
7,473
20,899
11,960
0
1,233
19,566
0
94,547
W
Odin
13,910
5,618
810
2,929
21,972
32,600
2,542
5,385
16,427
0
45,826
L
4,863
2,094
0
3,296
12,405
4,609
378
2,650
9,405
29,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,585
Gold Earned
64,196
617
Minions Killed
475
0
Camps Cleared
0
2,461,964
Distance Traveled
2,022,444
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,360
530
122
4
0
455,426
3
W
Neith
12,279
423
60
2
0
424,721
2
L
Athena
15,044
519
113
4
0
493,894
0
L
Pele
16,504
569
188
6
0
518,665
3
W
Chang'e
14,342
495
100
3
0
453,870
6
W
Ne Zha
19,399
669
254
9
0
613,298
0
L
Skadi
8,578
296
15
1
0
198,312
0
L
Nemesis
14,296
493
103
4
0
524,331
0
W
Odin
14,205
490
81
3
0
514,649
1
L
Freya
9,774
337
56
2
0
287,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role