Player Matchup

Janus
Janus
CoronaryZeus554
Janus
Level 103
God Stats
1W - 5L
1,412 SR
Queue Stats
116W - 108L
1,490 Elo+
Party 2
Achilles
Achilles
Polo Meepz
Achilles
Level 110
God Stats
1W - 1L
1,513 SR
Queue Stats
31W - 23L
1,451 Elo+
Party 2
Chaac
Chaac
charger8770
Chaac
Level 29
God Stats
35W - 15L
1,760 SR
Queue Stats
68W - 54L
1,627 Elo+
Party 2
Team Averages
Level 81
1,562 SR
1,522 Elo+

VS

Team Averages
Level 39
1,502 SR
1,387 Elo+
Kumbhakarna
Kumbhakarna
ItzZayK47
Kumbhakarna
Level 29
God Stats
18W - 17L
1,493 SR
Queue Stats
108W - 88L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
KingRojoo
Ah Puch
Level 5
God Stats
2W - 4L
1,433 SR
Queue Stats
8W - 12L
1,324 Elo+
Party 1
Hachiman
Hachiman
SLAnthony7128
Hachiman
Level 83
God Stats
2W - 3L
1,581 SR
Queue Stats
189W - 173L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 15
15,377
669
21,825
21,893
6,357
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Polo Meepz
Achilles
20
11 / 4 / 5
16,655
724
18,806
26,988
22,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 14
16,186
704
28,276
22,028
27,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItzZayK47
Kumbhakarna
17
0 / 7 / 10
12,733
554
6,942
30,400
17,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
KingRojoo
Ah Puch
18
6 / 6 / 4
14,705
639
29,272
23,214
7,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
SLAnthony7128
Hachiman
18
7 / 13 / 4
14,882
647
15,518
25,706
9,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
26
Kills
13
13
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
7
15
1.93
L
Kumbhakarna
ItzZayK47
Kumbhakarna
0
7
10
0.71
L
Ah Puch
KingRojoo
Ah Puch
6
6
4
1.33
W
Achilles
Polo Meepz
Achilles
11
4
5
3.38
L
Hachiman
SLAnthony7128
Hachiman
7
13
4
0.69
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,907
Damage
51,732
70,909
Taken
79,320
56,973
Mitigated
34,666
24,523
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,825
454
451
6,884
21,893
6,357
706
9,181
12,712
83,040
0
L
Kumbhakarna
ItzZayK47
Kumbhakarna
6,942
191
1,076
4,777
30,400
17,865
0
6,920
22,958
32,364
0
L
Ah Puch
KingRojoo
Ah Puch
29,272
2,078
243
5,835
23,214
7,707
0
5,895
16,969
77,335
0
W
Achilles
Polo Meepz
Achilles
18,806
6,096
0
7,367
26,988
22,653
1,209
15,854
11,134
0
113,278
L
Hachiman
SLAnthony7128
Hachiman
15,518
8,100
360
5,345
25,706
9,094
0
9,073
16,331
0
67,961
W
28,276
4,007
254
9,567
22,028
27,963
0
11,275
10,753
0
58,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
42,320
291
Minions Killed
203
0
Camps Cleared
0
1,264,750
Distance Traveled
1,008,967
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,377
669
114
5
0
363,196
5
L
Kumbhakarna
12,733
554
30
1
0
370,226
0
L
Ah Puch
14,705
639
97
4
0
357,333
1
W
Achilles
16,655
724
122
5
0
444,767
6
L
Hachiman
14,882
647
76
3
0
281,408
0
W
Chaac
16,186
704
55
2
0
456,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role