Player Matchup

Set
Set
IM-OMW-2FYB-
Set
Level 30
God Stats
4W - 2L
1,550 SR
Queue Stats
68W - 65L
1,473 Elo+
Solo
Hel
Hel
LikeHealer
Hel
Level 16
God Stats
13W - 14L
1,446 SR
Queue Stats
17W - 20L
1,128 Elo+
Party 1
Fenrir
Fenrir
LikePoisoned
Fenrir
Level 25
God Stats
3W - 3L
1,503 SR
Queue Stats
34W - 46L
1,142 Elo+
Party 1
Medusa
Medusa
bellum_gerere
Medusa
Level 22
God Stats
2W - 1L
1,766 SR
Queue Stats
82W - 77L
1,271 Elo+
Party 1
Ullr
Ullr
polpetta_triste
Ullr
Level 25
God Stats
11W - 2L
2,094 SR
Queue Stats
195W - 47L
1,843 Elo+
Solo
Team Averages
Level 24
1,672 SR
1,371 Elo+

VS

Team Averages
Level 16
1,562 SR
1,390 Elo+
Apollo
Apollo
BWCicloN
Apollo
Level 24
God Stats
19W - 10L
1,728 SR
Queue Stats
148W - 91L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Celinapuls
Kukulkan
Level 7
God Stats
1W - 3L
1,374 SR
Queue Stats
4W - 5L
1,416 Elo+
Solo
Ganesha
Ganesha
SanitaryWorm5
Ganesha
Level 9
God Stats
6W - 7L
1,467 SR
Queue Stats
12W - 21L
1,135 Elo+
Solo
Bellona
Bellona
Ultima_Kurosaki
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 111L
1,331 Elo+
Solo
Mercury
Mercury
el_ruigui
Mercury
Level 29
God Stats
88W - 59L
1,741 SR
Queue Stats
251W - 216L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 9
13,465
673
13,931
13,556
7,487
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 9
9,987
499
7,805
8,030
2,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
2 / 1 / 2
11,032
552
5,838
7,893
8,101
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 9
10,516
526
10,922
11,104
3,873
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 0 / 6
13,863
693
21,024
10,824
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BWCicloN
Apollo
16
3 / 7 / 5
10,413
521
14,842
20,010
8,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Celinapuls
Kukulkan
1
0 / 0 / 0
3,898
195
0
0
0
Ganesha
13
0 / 12 / 4
8,768
438
4,913
21,835
9,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 8 / 1
9,286
464
7,345
18,419
17,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
el_ruigui
Mercury
16
6 / 8 / 1
10,494
525
9,377
18,588
7,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
34
Kills
10
10
Deaths
35
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
BWCicloN
Apollo
3
7
5
0.79
L
Kukulkan
Celinapuls
Kukulkan
0
0
0
0
W
11
1
9
15.5
W
1
4
9
1.38
W
Fenrir
2
1
2
3
L
Ganesha
0
12
4
0.17
L
1
8
1
0.19
W
5
4
9
2.38
L
Mercury
el_ruigui
Mercury
6
8
1
0.81
W
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,520
Damage
36,477
51,407
Taken
78,852
26,886
Mitigated
43,722
17,145
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BWCicloN
Apollo
14,842
10,041
0
6,600
20,010
8,956
1,132
3,486
16,524
0
75,651
L
Kukulkan
Celinapuls
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
13,931
6,507
0
5,763
13,556
7,487
395
823
12,608
0
97,173
W
7,805
664
2,908
2,720
8,030
2,558
966
1,636
6,394
38,343
0
W
Fenrir
5,838
1,617
0
1,248
7,893
8,101
1,164
0
7,518
0
46,560
L
Ganesha
4,913
178
0
1,839
21,835
9,414
843
3,316
18,519
28,955
0
L
7,345
3,580
0
1,613
18,419
17,970
0
0
18,094
0
47,145
W
10,922
5,406
0
2,808
11,104
3,873
4,761
1,458
9,596
0
45,022
L
Mercury
el_ruigui
Mercury
9,377
5,638
0
2,941
18,588
7,382
0
1,003
17,585
0
84,735
W
21,024
10,175
0
1,698
10,824
4,867
2,091
996
9,828
0
111,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
42,859
540
Minions Killed
387
0
Camps Cleared
0
1,871,085
Distance Traveled
1,377,337
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,413
521
161
8
0
315,387
2
L
Kukulkan
3,898
195
0
0
0
0
0
W
Set
13,465
673
130
7
0
414,078
0
W
Hel
9,987
499
73
4
0
369,606
0
W
Fenrir
11,032
552
85
4
0
345,156
0
L
Ganesha
8,768
438
28
1
0
353,067
0
L
Bellona
9,286
464
81
4
0
299,812
0
W
Medusa
10,516
526
77
4
0
346,556
2
L
Mercury
10,494
525
117
6
0
409,071
1
W
Ullr
13,863
693
175
9
0
395,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role