Player Matchup

Nemesis
Nemesis
Girwor
Nemesis
Level 4
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
YoRHа
Tyr
Level 22
God Stats
35W - 15L
1,716 SR
Queue Stats
125W - 52L
1,723 Elo+
Solo
Chang'e
Chang'e
klory2231
Chang'e
Level 31
God Stats
13W - 15L
1,386 SR
Queue Stats
206W - 304L
1,321 Elo+
Solo
Team Averages
Level 19
1,607 SR
1,515 Elo+

VS

Team Averages
Level 21
1,447 SR
1,562 Elo+
Horus
Horus
FilthyButerE
Horus
Level 29
God Stats
4W - 4L
1,343 SR
Queue Stats
69W - 81L
1,400 Elo+
Solo
The Morrigan
The Morrigan
TheToni18
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Neith
Neith
isαbellα
Neith
Level 28
God Stats
2W - 0L
1,499 SR
Queue Stats
29W - 6L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Girwor
Nemesis
10
0 / 14 / 4
8,283
552
4,060
18,982
6,879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
YoRHа
Tyr
14
5 / 4 / 0
10,196
680
10,994
15,648
10,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
klory2231
Chang'e
12
0 / 7 / 4
8,878
592
6,443
17,430
5,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 20
10,051
670
9,732
8,444
7,609
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
TheToni18
The Morrigan
13
5 / 3 / 15
10,584
706
8,250
9,263
3,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
17
19 / 1 / 5
13,073
872
25,961
10,691
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
25
25
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
1
20
11
L
Nemesis
Girwor
Nemesis
0
14
4
0.14
W
The Morrigan
TheToni18
The Morrigan
5
3
15
4.17
L
Tyr
YoRHа
Tyr
5
4
0
1.25
W
Neith
19
1
5
21.5
L
Chang'e
klory2231
Chang'e
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
43,943
52,060
Taken
28,398
23,694
Mitigated
16,161
10,969
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,732
4,635
1,582
3,386
8,444
7,609
279
2,770
5,674
0
14,010
L
Nemesis
Girwor
Nemesis
4,060
920
0
1,820
18,982
6,879
0
5,079
13,903
0
16,704
W
The Morrigan
TheToni18
The Morrigan
8,250
1,728
0
2,068
9,263
3,580
194
1,217
8,046
41,588
871
L
Tyr
YoRHа
Tyr
10,994
2,389
0
1,958
15,648
10,998
0
605
15,043
0
31,046
W
Neith
25,961
15,976
0
5,997
10,691
4,972
1,525
2,495
8,196
0
92,919
L
Chang'e
klory2231
Chang'e
6,443
752
687
6,504
17,430
5,817
0
1,761
15,669
43,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
33,708
132
Minions Killed
180
0
Camps Cleared
0
657,915
Distance Traveled
803,288
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,051
670
5
0
0
279,861
4
L
Nemesis
8,283
552
27
2
0
190,412
5
W
The Morrigan
10,584
706
59
4
0
260,212
2
L
Tyr
10,196
680
30
2
0
258,106
2
W
Neith
13,073
872
116
8
0
263,215
3
L
Chang'e
8,878
592
75
5
0
209,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role