Player Matchup

Achilles
Achilles
Iconick
Achilles
Level 128
God Stats
1W - 4L
1,502 SR
Queue Stats
244W - 238L
1,594 Elo+
Party 2
Vulcan
Vulcan
Vesuvia
Vulcan
Level 64
God Stats
22W - 26L
1,467 SR
Queue Stats
39W - 46L
1,473 Elo+
Party 2
Freya
Freya
Wuzetian
Freya
Level 123
God Stats
4W - 3L
1,699 SR
Queue Stats
194W - 154L
1,639 Elo+
Party 2
Team Averages
Level 105
1,556 SR
1,569 Elo+

VS

Team Averages
Level 84
1,703 SR
1,539 Elo+
Da Ji
Da Ji
Bodestar
Da Ji
Level 106
God Stats
5W - 1L
1,844 SR
Queue Stats
221W - 154L
1,566 Elo+
Party 1
Sobek
Sobek
GnarSkittles
Sobek
Level 108
God Stats
19W - 4L
1,806 SR
Queue Stats
366W - 301L
1,517 Elo+
Party 1
Merlin
Merlin
Toolybag
Merlin
Level 38
God Stats
30W - 36L
1,458 SR
Queue Stats
249W - 234L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iconick
Achilles
11
0 / 9 / 1
9,897
582
7,652
18,642
17,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Vesuvia
Vulcan
12
0 / 8 / 1
9,084
534
8,100
10,007
2,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Wuzetian
Freya
13
1 / 9 / 0
9,732
572
10,515
14,674
4,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bodestar
Da Ji
17
14 / 0 / 8
13,190
776
14,109
11,388
5,268
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 16
12,611
742
7,312
16,859
19,919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Toolybag
Merlin
16
7 / 1 / 14
12,012
707
15,861
9,986
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
26
26
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bodestar
Da Ji
14
0
8
18
W
5
0
16
13
L
Achilles
Iconick
Achilles
0
9
1
0.06
W
Merlin
Toolybag
Merlin
7
1
14
14
L
Vulcan
Vesuvia
Vulcan
0
8
1
0.06
L
Freya
Wuzetian
Freya
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
37,282
43,323
Taken
38,233
23,882
Mitigated
29,443
4,853
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bodestar
Da Ji
14,109
4,210
0
2,501
11,388
5,268
2,548
5,180
6,208
0
73,070
W
7,312
1,045
0
6,755
16,859
19,919
215
8,239
7,164
21,179
0
L
Achilles
Iconick
Achilles
7,652
2,263
0
1,169
18,642
17,267
0
12,070
6,572
0
35,991
W
Merlin
Toolybag
Merlin
15,861
1,213
0
3,905
9,986
4,256
504
5,392
4,594
64,854
0
L
Vulcan
Vesuvia
Vulcan
8,100
1,310
0
309
10,007
2,345
0
3,056
6,951
33,558
0
L
Freya
Wuzetian
Freya
10,515
3,435
0
3,375
14,674
4,270
0
8,087
6,587
38,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
37,813
156
Minions Killed
204
0
Camps Cleared
0
770,358
Distance Traveled
871,244
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,190
776
78
5
0
303,164
2
W
Sobek
12,611
742
32
2
0
290,054
5
L
Achilles
9,897
582
42
2
0
265,652
7
W
Merlin
12,012
707
94
6
0
278,026
0
L
Vulcan
9,084
534
55
3
0
263,711
2
L
Freya
9,732
572
59
3
0
240,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role