Player Matchup

Sol
Sol
Lucifer749
Sol
Level 27
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 19L
1,068 Elo+
Solo
Bellona
Bellona
Packard17
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
UncleAD
Neith
Level 61
God Stats
3W - 1L
1,669 SR
Queue Stats
88W - 103L
1,391 Elo+
Solo
Team Averages
Level 72
1,638 SR
1,320 Elo+

VS

Team Averages
Level 65
1,360 SR
1,305 Elo+
Thoth
Thoth
Kennizchein
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OmegaD96
Fenrir
Level 83
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 7L
1,203 Elo+
Solo
Ymir
Ymir
rokko9999
Ymir
Level 7
God Stats
0W - 3L
1,270 SR
Queue Stats
11W - 21L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,238
624
3,567
5,161
1,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Packard17
Bellona
9
1 / 3 / 4
7,060
706
1,692
7,437
4,282
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Neith
UncleAD
Neith
12
5 / 1 / 1
7,805
781
6,032
6,394
2,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
7,568
757
7,205
6,561
1,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
OmegaD96
Fenrir
8
4 / 2 / 2
7,126
713
5,166
5,941
2,167
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
1 / 1 / 6
6,750
675
1,586
6,941
4,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
0
4
3
0.38
L
Fenrir
OmegaD96
Fenrir
4
2
2
2.5
W
Bellona
Packard17
Bellona
1
3
4
1
W
Neith
UncleAD
Neith
5
1
1
5.5
L
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
13,957
18,992
Taken
19,443
8,028
Mitigated
8,697
2,801
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,205
385
0
620
6,561
1,881
175
934
5,627
28,487
0
W
3,567
586
0
315
5,161
1,394
444
3,258
1,903
11,376
0
L
Fenrir
OmegaD96
Fenrir
5,166
469
0
1,805
5,941
2,167
0
1,036
4,905
0
19,116
W
Bellona
Packard17
Bellona
1,692
165
0
251
7,437
4,282
546
2,817
4,620
0
16,863
W
Neith
UncleAD
Neith
6,032
2,634
61
2,174
6,394
2,352
552
2,788
3,606
0
34,290
L
Ymir
1,586
207
0
0
6,941
4,649
16
1,705
5,236
14,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
21,444
96
Minions Killed
99
0
Camps Cleared
0
474,688
Distance Traveled
457,354
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,568
757
33
3
0
172,129
1
W
Sol
6,238
624
12
1
0
146,274
1
L
Fenrir
7,126
713
27
3
0
136,562
0
W
Bellona
7,060
706
25
3
0
167,075
0
W
Neith
7,805
781
59
6
0
161,339
2
L
Ymir
6,750
675
39
4
0
148,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role