Player Matchup

Cupid
Cupid
Ibeterr
Cupid
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 24L
1,747 Elo+
Party 3
Kuzenbo
Kuzenbo
SmokeKingDabs
Kuzenbo
Level 116
God Stats
1W - 2L
1,388 SR
Queue Stats
11W - 11L
1,610 Elo+
Party 2
Sol
Sol
Squadmon1180
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,670 Elo+
Party 2
Ra
Ra
Yuki Mohi
Ra
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,632 Elo+
Party 3
Medusa
Medusa
cheekclappr522
Medusa
Level 8
God Stats
4W - 1L
1,701 SR
Queue Stats
6W - 3L
1,612 Elo+
Party 2
Team Averages
Level 33
1,518 SR
1,654 Elo+

VS

Team Averages
Level 36
1,419 SR
1,419 Elo+
Ymir
Ymir
OMiiNouS
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,680 Elo+
Party 1
Odin
Odin
SuperBananaKing
Odin
Level 15
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1
Rama
Rama
Unholymushroom
Rama
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 1
Chang'e
Chang'e
himynameisxtd
Chang'e
Level 79
God Stats
9W - 7L
1,653 SR
Queue Stats
186W - 203L
1,529 Elo+
Party 1
Scylla
Scylla
kaguya009
Scylla
Level 7
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 6L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ibeterr
Cupid
10
1 / 1 / 0
5,906
656
1,965
2,337
556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
8
2 / 2 / 2
5,634
626
2,361
3,590
2,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
2 / 3 / 1
5,698
633
2,638
4,198
1,053
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 0 / 1
7,604
845
6,182
5,127
1,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 4
5,481
609
2,488
3,554
961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 5
4,376
486
1,314
7,057
2,657
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 3
5,018
558
2,993
4,864
2,231
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
7 / 4 / 0
5,696
633
4,556
4,490
1,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
8
0 / 3 / 3
4,956
551
2,284
7,200
2,142
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
kaguya009
Scylla
1
0 / 0 / 0
3,228
359
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
8
8
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ibeterr
Cupid
1
1
0
1
L
Ymir
0
2
5
1.25
W
Kuzenbo
2
2
2
1.5
W
2
3
1
0.83
L
1
2
3
1.25
L
7
4
0
1.75
W
5
0
1
5.5
W
1
2
4
1.5
L
Chang'e
0
3
3
0.5
L
Scylla
kaguya009
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
11,147
18,806
Taken
23,611
6,481
Mitigated
8,336
7,211
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ibeterr
Cupid
1,965
685
0
583
2,337
556
470
0
2,212
0
21,291
L
Ymir
1,314
420
0
1,060
7,057
2,657
0
3,653
3,404
7,098
0
W
Kuzenbo
2,361
1,187
0
247
3,590
2,004
195
1,086
2,504
9,795
0
W
2,638
986
0
1,375
4,198
1,053
2,574
1,013
3,160
20,984
0
L
2,993
447
0
657
4,864
2,231
0
1,101
3,763
0
14,834
L
4,556
3,442
0
123
4,490
1,306
0
2,979
1,511
0
17,251
W
6,182
675
81
4,407
5,127
1,907
0
937
4,190
52,796
0
W
2,488
1,136
0
518
3,554
961
912
562
2,992
0
20,413
L
Chang'e
2,284
597
707
3,659
7,200
2,142
0
3,448
3,752
25,605
0
L
Scylla
kaguya009
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
23,274
246
Minions Killed
137
0
Camps Cleared
0
828,254
Distance Traveled
663,463
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,906
656
55
6
0
166,338
1
L
Ymir
4,376
486
12
1
0
173,667
2
W
Kuzenbo
5,634
626
19
2
0
178,058
4
W
Sol
5,698
633
38
4
0
127,446
0
L
Odin
5,018
558
36
4
0
152,253
1
L
Rama
5,696
633
39
4
0
171,197
1
W
Ra
7,604
845
100
11
0
189,507
0
W
Medusa
5,481
609
34
4
0
166,905
0
L
Chang'e
4,956
551
50
6
0
166,346
0
L
Scylla
3,228
359
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role