Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Manulaniokekai
Medusa
Level 86
God Stats
21W - 20L
1,490 SR
Queue Stats
977W - 1,017L
1,375 Elo+
Party 1
Izanami
Izanami
Poodul_GGM_Son
Izanami
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
431W - 436L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SniperClamman
Tsukuyomi
Level 68
God Stats
27W - 20L
1,586 SR
Queue Stats
197W - 180L
1,415 Elo+
Party 3
Erlang Shen
Erlang Shen
Stoked4POW
Erlang Shen
Level 81
God Stats
7W - 4L
1,605 SR
Queue Stats
106W - 90L
1,419 Elo+
Party 3
Team Averages
Level 86
1,536 SR
1,426 Elo+

VS

Team Averages
Level 101
1,569 SR
1,415 Elo+
Nike
Nike
Phantomwolf58
Nike
Level 89
God Stats
4W - 5L
1,514 SR
Queue Stats
84W - 90L
1,429 Elo+
Solo
Sobek
Sobek
SMOOTH2346
Sobek
Level 69
God Stats
26W - 26L
1,557 SR
Queue Stats
342W - 320L
1,412 Elo+
Solo
Sol
Sol
WeeMidge94
Sol
Level 116
God Stats
21W - 32L
1,469 SR
Queue Stats
80W - 117L
1,358 Elo+
Party 2
Fenrir
Fenrir
johnston1101
Fenrir
Level 121
God Stats
9W - 6L
1,691 SR
Queue Stats
102W - 98L
1,446 Elo+
Solo
Medusa
Medusa
mojojojo2466
Medusa
Level 112
God Stats
22W - 13L
1,615 SR
Queue Stats
68W - 84L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
3 / 0 / 0
4,306
861
2,014
1,728
654
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
3 / 2 / 2
4,037
807
1,285
2,405
589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 2
4,023
805
1,081
1,584
338
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
SniperClamman
Tsukuyomi
6
0 / 0 / 0
3,316
663
1,165
2,289
681
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Stoked4POW
Erlang Shen
5
0 / 0 / 0
3,209
642
326
2,483
572
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,488
698
979
2,003
641
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
1
0 / 0 / 0
2,430
486
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
3,220
644
672
2,259
641
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
4
1 / 2 / 0
3,352
670
676
3,868
891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
4
1 / 4 / 1
3,124
625
608
3,039
413
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
3
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
0
3
W
3
2
2
2
L
0
0
0
0
W
2
1
2
3
L
Sobek
0
0
0
0
W
Tsukuyomi
SniperClamman
Tsukuyomi
0
0
0
0
W
Erlang Shen
Stoked4POW
Erlang Shen
0
0
0
0
L
0
2
0
0
L
Fenrir
1
2
0
0.5
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,871
Damage
2,935
10,489
Taken
11,169
2,834
Mitigated
2,586
4,737
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,014
603
102
1,283
1,728
654
360
672
1,056
16,573
0
W
1,285
662
0
375
2,405
589
594
0
2,405
0
7,857
L
979
31
0
1,246
2,003
641
0
0
1,753
0
12,710
W
1,081
769
0
500
1,584
338
539
0
1,584
0
14,331
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
SniperClamman
Tsukuyomi
1,165
78
0
1,034
2,289
681
0
0
2,064
0
9,421
W
Erlang Shen
Stoked4POW
Erlang Shen
326
41
0
1,443
2,483
572
0
0
2,483
0
9,926
L
672
340
0
712
2,259
641
0
1,294
965
8,735
0
L
Fenrir
676
153
0
1,910
3,868
891
0
720
3,148
0
10,381
L
Medusa
608
242
0
245
3,039
413
0
0
3,039
0
7,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
15,614
128
Minions Killed
73
0
Camps Cleared
0
486,777
Distance Traveled
365,764
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,306
861
42
8
0
82,684
1
W
Medusa
4,037
807
14
3
0
103,127
2
L
Nike
3,488
698
22
4
0
95,458
2
W
Izanami
4,023
805
36
7
0
89,661
0
L
Sobek
2,430
486
0
0
0
352
0
W
Tsukuyomi
3,316
663
14
3
0
105,851
0
W
Erlang Shen
3,209
642
22
4
0
105,454
1
L
Sol
3,220
644
21
4
0
83,398
1
L
Fenrir
3,352
670
21
4
0
89,716
0
L
Medusa
3,124
625
9
2
0
96,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role