Player Matchup

Susano
Susano
GODLYPOTAT0
Susano
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 90L
1,708 Elo+
Party 1
Ah Puch
Ah Puch
GingerIBeardIMan
Ah Puch
Level 29
God Stats
6W - 2L
1,706 SR
Queue Stats
133W - 66L
1,725 Elo+
Party 1
Fafnir
Fafnir
Thicccholas
Fafnir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 157L
1,754 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,729 Elo+

VS

Team Averages
Level 60
1,611 SR
1,434 Elo+
Jing Wei
Jing Wei
FoolHardy187
Jing Wei
Level 19
God Stats
5W - 4L
1,713 SR
Queue Stats
59W - 61L
1,362 Elo+
Solo
King Arthur
King Arthur
Garguhmell
King Arthur
Level 91
God Stats
2W - 2L
1,621 SR
Queue Stats
249W - 275L
1,441 Elo+
Party 2
Zeus
Zeus
whatyouseekin
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 2 / 5
7,788
708
7,315
5,862
2,285
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 5
7,916
720
6,730
4,223
1,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
11
2 / 0 / 6
8,495
772
5,101
8,341
6,755
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FoolHardy187
Jing Wei
6
0 / 2 / 1
6,044
549
1,802
3,979
1,005
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Garguhmell
King Arthur
10
2 / 2 / 2
7,249
659
3,988
11,693
6,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 4 / 2
7,412
674
6,783
7,621
1,975
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
4
4
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FoolHardy187
Jing Wei
0
2
1
0.25
W
Susano
3
2
5
2.75
L
King Arthur
Garguhmell
King Arthur
2
2
2
1.5
W
3
2
5
2.75
W
Fafnir
2
0
6
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
12,573
18,426
Taken
23,293
10,360
Mitigated
9,255
3,337
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FoolHardy187
Jing Wei
1,802
1,250
0
833
3,979
1,005
58
1,667
2,312
0
7,993
W
Susano
7,315
1,916
0
826
5,862
2,285
0
2,325
3,412
0
25,831
L
King Arthur
Garguhmell
King Arthur
3,988
827
0
2,779
11,693
6,275
0
6,034
5,659
0
11,276
W
6,730
494
0
896
4,223
1,320
932
1,192
2,981
28,845
0
W
Fafnir
5,101
1,632
0
1,615
8,341
6,755
365
3,363
4,678
16,967
0
L
6,783
610
0
1,090
7,621
1,975
50
4,154
3,467
24,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
20,705
107
Minions Killed
85
0
Camps Cleared
0
626,569
Distance Traveled
465,897
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,044
549
17
2
0
106,256
0
W
Susano
7,788
708
39
4
0
228,526
4
L
King Arthur
7,249
659
12
1
0
192,031
0
W
Ah Puch
7,916
720
50
5
0
200,259
0
W
Fafnir
8,495
772
18
2
0
197,784
4
L
Zeus
7,412
674
56
5
0
167,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role