Player Matchup

Ra
Ra
FireGod1243
Ra
Level 8
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hellkhan
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,463 SR
Queue Stats
107W - 109L
1,353 Elo+
Solo
Discordia
Discordia
jinxxxsyns
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,335 Elo+
Solo
Nemesis
Nemesis
wxlfio
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ÍmJuanda
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,043 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,338 Elo+

VS

Team Averages
Level 27
1,535 SR
1,403 Elo+
Izanami
Izanami
Alpha90xd
Izanami
Level 25
God Stats
6W - 2L
1,174 SR
Queue Stats
131W - 141L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Axz13
Cthulhu
Level 27
God Stats
10W - 13L
1,543 SR
Queue Stats
192W - 166L
1,425 Elo+
Solo
Chaac
Chaac
DJJF7
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MarilynMars
Janus
Level 26
God Stats
6W - 3L
1,868 SR
Queue Stats
10W - 8L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zinkun
Tsukuyomi
Level 28
God Stats
3W - 1L
1,593 SR
Queue Stats
113W - 113L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,876
575
143
1,760
257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Hellkhan
Ah Muzen Cab
5
0 / 2 / 1
3,309
662
847
2,413
540
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
jinxxxsyns
Discordia
7
3 / 1 / 0
4,332
866
1,455
2,214
582
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
wxlfio
Nemesis
1
0 / 0 / 0
1,008
202
0
0
0
Thor
6
1 / 1 / 0
3,721
744
1,876
3,417
813
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alpha90xd
Izanami
5
1 / 1 / 1
3,416
683
867
2,054
404
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Axz13
Cthulhu
6
1 / 0 / 1
3,604
721
1,116
2,795
957
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
DJJF7
Chaac
7
3 / 0 / 0
3,968
794
1,120
1,607
877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 2 / 0
3,937
787
1,151
2,185
573
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Zinkun
Tsukuyomi
5
0 / 1 / 2
3,405
681
727
2,510
515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
7
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alpha90xd
Izanami
1
1
1
1.5
W
Cthulhu
Axz13
Cthulhu
1
0
1
1.5
W
Chaac
DJJF7
Chaac
3
0
0
3
L
0
3
0
0
L
Ah Muzen Cab
Hellkhan
Ah Muzen Cab
0
2
1
0.25
W
2
2
0
1
W
Tsukuyomi
Zinkun
Tsukuyomi
0
1
2
1
L
Discordia
jinxxxsyns
Discordia
3
1
0
3
L
Nemesis
wxlfio
Nemesis
0
0
0
0
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,321
Damage
4,981
9,804
Taken
11,151
2,192
Mitigated
3,326
2,070
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alpha90xd
Izanami
867
484
0
750
2,054
404
115
0
2,054
0
10,827
W
Cthulhu
Axz13
Cthulhu
1,116
168
0
790
2,795
957
0
0
2,795
8,624
0
W
Chaac
DJJF7
Chaac
1,120
131
0
945
1,607
877
51
143
1,464
0
10,390
L
143
115
0
24
1,760
257
0
0
1,560
2,525
0
L
Ah Muzen Cab
Hellkhan
Ah Muzen Cab
847
385
0
522
2,413
540
0
761
1,652
0
9,649
W
1,151
188
0
0
2,185
573
0
1,347
838
12,429
0
W
Tsukuyomi
Zinkun
Tsukuyomi
727
349
0
609
2,510
515
0
108
2,402
0
8,415
L
Discordia
jinxxxsyns
Discordia
1,455
341
0
417
2,214
582
43
769
1,445
16,445
0
L
Nemesis
wxlfio
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Thor
1,876
607
0
1,107
3,417
813
0
737
2,680
0
13,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,246
Gold Earned
18,330
97
Minions Killed
90
0
Camps Cleared
0
339,449
Distance Traveled
505,603
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,416
683
24
5
0
99,125
1
W
Cthulhu
3,604
721
17
3
0
109,904
2
W
Chaac
3,968
794
13
3
0
100,810
2
L
Ra
2,876
575
5
1
0
63,906
0
L
Ah Muzen Cab
3,309
662
19
4
0
81,540
1
W
Janus
3,937
787
17
3
0
94,396
1
W
Tsukuyomi
3,405
681
19
4
0
101,368
2
L
Discordia
4,332
866
40
8
0
86,681
0
L
Nemesis
1,008
202
0
0
0
0
0
L
Thor
3,721
744
33
7
0
107,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role