Player Matchup

Ymir
Ymir
Andrew2254
Ymir
Level 83
God Stats
2W - 2L
1,703 SR
Queue Stats
198W - 182L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Giuokk
Cthulhu
Level 20
God Stats
14W - 6L
1,658 SR
Queue Stats
27W - 13L
1,621 Elo+
Party 1
Ares
Ares
lechon_sincero1
Ares
Level 104
God Stats
1W - 3L
1,371 SR
Queue Stats
339W - 353L
1,468 Elo+
Party 1
Team Averages
Level 69
1,577 SR
1,525 Elo+

VS

Team Averages
Level 20
1,658 SR
1,382 Elo+
Pele
Pele
Baphe
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
UwU Pringle
Persephone
Level 7
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 7L
1,237 Elo+
Solo
Yemoja
Yemoja
lasersquid69
Yemoja
Level 25
God Stats
5W - 14L
1,665 SR
Queue Stats
49W - 69L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 16
11,838
846
9,803
13,782
14,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
Giuokk
Cthulhu
14
9 / 1 / 12
11,474
820
12,739
11,478
10,807
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 15
11,414
815
8,069
14,328
8,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Baphe
Pele
10
2 / 10 / 0
8,627
616
7,804
12,386
5,099
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
UwU Pringle
Persephone
12
1 / 7 / 2
8,669
619
11,067
9,117
3,304
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
9
0 / 8 / 2
7,699
550
6,015
14,463
18,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
3
3
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
L
Pele
Baphe
Pele
2
10
0
0.2
W
Cthulhu
Giuokk
Cthulhu
9
1
12
15
L
Persephone
UwU Pringle
Persephone
1
7
2
0.29
L
Yemoja
0
8
2
0.13
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
24,886
39,588
Taken
35,966
33,565
Mitigated
26,804
7,562
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
1,596
0
643
13,782
14,324
776
6,997
6,785
25,949
0
L
Pele
Baphe
Pele
7,804
1,417
330
1,228
12,386
5,099
0
10,758
1,628
0
24,972
W
Cthulhu
Giuokk
Cthulhu
12,739
1,491
1,114
120
11,478
10,807
741
4,778
6,700
40,387
0
L
Persephone
UwU Pringle
Persephone
11,067
1,364
0
434
9,117
3,304
69
7,669
1,448
37,044
0
L
Yemoja
6,015
322
358
590
14,463
18,401
0
12,232
2,231
13,515
0
W
8,069
766
442
5,243
14,328
8,434
1,034
5,367
8,961
34,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
24,995
126
Minions Killed
102
0
Camps Cleared
0
779,315
Distance Traveled
644,446
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,838
846
37
3
0
240,583
0
L
Pele
8,627
616
40
3
0
216,563
4
W
Cthulhu
11,474
820
53
4
0
279,682
0
L
Persephone
8,669
619
47
3
0
216,390
2
L
Yemoja
7,699
550
15
1
0
211,493
2
W
Ares
11,414
815
36
3
0
259,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role