Player Matchup

Neith
Neith
BIGmeetch69
Neith
Level 22
God Stats
13W - 15L
1,505 SR
Queue Stats
31W - 35L
1,356 Elo+
Party 1
Ra
Ra
SomeoneStopKony
Ra
Level 43
God Stats
10W - 10L
1,544 SR
Queue Stats
93W - 85L
1,401 Elo+
Party 1
Ymir
Ymir
TheSacck
Ymir
Level 27
God Stats
26W - 36L
1,409 SR
Queue Stats
57W - 89L
1,268 Elo+
Solo
Team Averages
Level 31
1,486 SR
1,342 Elo+

VS

Team Averages
Level 41
1,414 SR
1,368 Elo+
Nemesis
Nemesis
Chr0nic M0nster
Nemesis
Level 29
God Stats
4W - 5L
1,407 SR
Queue Stats
161W - 195L
1,257 Elo+
Solo
Bacchus
Bacchus
bubblebuddy720
Bacchus
Level 65
God Stats
3W - 7L
1,380 SR
Queue Stats
142W - 131L
1,412 Elo+
Party 2
Ra
Ra
pickletickle308
Ra
Level 29
God Stats
17W - 21L
1,456 SR
Queue Stats
159W - 179L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
12,885
614
14,015
14,470
4,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 5 / 5
14,108
672
9,971
14,117
5,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
6 / 4 / 5
13,536
645
8,167
16,862
15,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
12,121
577
11,608
14,717
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 13
13,748
655
8,639
21,996
31,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 3 / 4
14,350
683
17,834
13,245
6,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
15
15
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
2
4
8
1.5
L
5
5
5
1.5
L
Ymir
6
4
5
2.13
W
2
6
13
1.42
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
38,081
45,449
Taken
49,958
25,499
Mitigated
45,640
7,224
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,015
8,732
0
1,360
14,470
4,764
660
8,900
5,570
0
50,827
W
11,608
3,836
0
3,577
14,717
7,445
1,552
6,085
8,632
0
50,719
L
9,971
657
1,266
3,820
14,117
5,433
0
7,554
6,563
87,308
0
L
Ymir
8,167
2,006
0
778
16,862
15,302
76
10,342
6,520
24,319
0
W
8,639
1,283
997
2,144
21,996
31,224
0
7,463
14,533
24,996
0
W
17,834
797
3,841
6,696
13,245
6,971
225
4,711
8,534
86,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
40,219
198
Minions Killed
208
0
Camps Cleared
0
1,094,615
Distance Traveled
1,108,337
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,885
614
51
2
0
300,311
0
W
Nemesis
12,121
577
57
3
0
362,275
1
L
Ra
14,108
672
121
6
0
403,318
1
L
Ymir
13,536
645
26
1
0
390,986
0
W
Bacchus
13,748
655
21
1
0
341,036
3
W
Ra
14,350
683
130
6
0
405,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role