Player Matchup

Izanami
Izanami
JRH1999
Izanami
Level 48
God Stats
4W - 1L
1,580 SR
Queue Stats
218W - 195L
1,474 Elo+
Party 2
Chang'e
Chang'e
domcatt
Chang'e
Level 42
God Stats
7W - 5L
1,546 SR
Queue Stats
104W - 93L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
oddmanink
Sun Wukong
Level 29
God Stats
11W - 4L
1,514 SR
Queue Stats
66W - 57L
1,361 Elo+
Party 2
Team Averages
Level 40
1,547 SR
1,420 Elo+

VS

Team Averages
Level 63
1,622 SR
1,438 Elo+
Tyr
Tyr
Deirain
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,391 Elo+
Party 1
Chiron
Chiron
Jewel Ion
Chiron
Level 29
God Stats
10W - 11L
1,642 SR
Queue Stats
97W - 106L
1,401 Elo+
Party 1
Zeus
Zeus
jr73261
Zeus
Level 127
God Stats
44W - 25L
1,724 SR
Queue Stats
334W - 342L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JRH1999
Izanami
18
7 / 6 / 6
14,755
671
15,445
21,814
6,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
domcatt
Chang'e
17
3 / 12 / 8
13,270
603
7,646
22,352
5,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
oddmanink
Sun Wukong
18
4 / 5 / 8
13,715
623
18,485
31,357
28,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 5 / 9
13,096
595
8,065
20,124
26,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
Jewel Ion
Chiron
18
2 / 6 / 13
13,763
626
17,124
18,709
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
jr73261
Zeus
20
19 / 3 / 3
16,666
758
35,913
17,224
7,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
14
Kills
23
23
Deaths
14
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
5
9
1.3
W
Izanami
JRH1999
Izanami
7
6
6
1.67
L
Chiron
Jewel Ion
Chiron
2
6
13
1.42
W
Chang'e
domcatt
Chang'e
3
12
8
0.58
L
Zeus
jr73261
Zeus
19
3
3
6.83
W
Sun Wukong
oddmanink
Sun Wukong
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,576
Damage
61,102
75,523
Taken
56,057
41,053
Mitigated
40,459
19,531
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,065
1,319
0
1,924
20,124
26,276
204
4,744
15,031
0
27,214
W
Izanami
JRH1999
Izanami
15,445
10,732
0
4,165
21,814
6,273
2,326
13,069
8,670
0
97,463
L
Chiron
Jewel Ion
Chiron
17,124
6,108
768
7,090
18,709
7,009
2,087
2,221
16,113
0
67,234
W
Chang'e
domcatt
Chang'e
7,646
1,800
3,657
4,458
22,352
5,961
681
11,650
10,477
33,851
0
L
Zeus
jr73261
Zeus
35,913
1,964
0
6,932
17,224
7,174
1,199
698
16,301
131,075
0
W
Sun Wukong
oddmanink
Sun Wukong
18,485
4,677
0
7,251
31,357
28,819
382
11,293
19,870
0
55,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
43,525
217
Minions Killed
243
0
Camps Cleared
0
1,117,112
Distance Traveled
1,000,762
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,096
595
21
1
0
310,560
0
W
Izanami
14,755
671
120
5
0
375,138
4
L
Chiron
13,763
626
80
4
0
359,034
0
W
Chang'e
13,270
603
48
2
0
327,445
0
L
Zeus
16,666
758
142
6
0
331,168
4
W
Sun Wukong
13,715
623
49
2
0
414,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role