Player Matchup

Ymir
Ymir
ACWizard93
Ymir
Level 27
God Stats
4W - 2L
1,409 SR
Queue Stats
91W - 101L
1,083 Elo+
Party 1
Heimdallr
Heimdallr
BlindVegeta
Heimdallr
Level 49
God Stats
15W - 8L
1,340 SR
Queue Stats
174W - 256L
1,031 Elo+
Party 1
Artemis
Artemis
Lyricist1997
Artemis
Level 29
God Stats
4W - 6L
1,342 SR
Queue Stats
123W - 166L
1,018 Elo+
Party 1
Team Averages
Level 35
1,364 SR
1,044 Elo+

VS

Team Averages
Level 25
1,564 SR
1,043 Elo+
Sun Wukong
Sun Wukong
Akio Gnat
Sun Wukong
Level 25
God Stats
1W - 2L
1,693 SR
Queue Stats
16W - 28L
1,083 Elo+
Party 2
Thoth
Thoth
Akxma
Thoth
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,106 Elo+
Party 2
Hachiman
Hachiman
BlkShadowMan82
Hachiman
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 12L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
12,659
603
4,980
15,710
10,069
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
BlindVegeta
Heimdallr
18
11 / 4 / 4
14,785
704
15,954
16,517
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Lyricist1997
Artemis
18
9 / 3 / 5
14,645
697
21,028
13,809
5,119
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akio Gnat
Sun Wukong
15
2 / 4 / 10
12,754
607
7,031
17,532
8,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thoth
Akxma
Thoth
18
12 / 6 / 3
14,684
699
17,850
16,538
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
1 / 11 / 9
12,026
573
7,299
16,961
6,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
21
Kills
15
15
Deaths
21
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
8
7
0.56
L
Sun Wukong
Akio Gnat
Sun Wukong
2
4
10
1.75
L
Thoth
Akxma
Thoth
12
6
3
2.25
W
Heimdallr
BlindVegeta
Heimdallr
11
4
4
3.25
L
Hachiman
1
11
9
0.5
W
Artemis
Lyricist1997
Artemis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,962
Damage
32,180
46,036
Taken
51,031
22,460
Mitigated
20,423
7,622
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,980
947
0
792
15,710
10,069
348
5,496
10,214
47,570
0
L
Sun Wukong
Akio Gnat
Sun Wukong
7,031
1,414
0
332
17,532
8,478
263
2,211
15,321
0
27,084
L
Thoth
Akxma
Thoth
17,850
1,594
858
4,300
16,538
5,922
132
2,146
14,392
53,608
0
W
Heimdallr
BlindVegeta
Heimdallr
15,954
2,583
0
5,810
16,517
7,272
594
5,858
10,659
0
65,247
L
Hachiman
7,299
5,612
0
2,027
16,961
6,023
77
971
15,990
0
41,327
W
Artemis
Lyricist1997
Artemis
21,028
12,896
0
1,020
13,809
5,119
2,804
7,037
6,772
0
76,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
39,464
208
Minions Killed
156
0
Camps Cleared
0
889,838
Distance Traveled
1,027,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,659
603
50
2
0
233,999
0
L
Sun Wukong
12,754
607
24
1
0
391,321
1
L
Thoth
14,684
699
70
3
0
312,995
0
W
Heimdallr
14,785
704
69
3
0
372,207
0
L
Hachiman
12,026
573
62
3
0
323,133
1
W
Artemis
14,645
697
89
4
0
283,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role