Player Matchup

Discordia
Discordia
GarbanzoBeans420
Discordia
Level 40
God Stats
40W - 41L
1,556 SR
Queue Stats
174W - 153L
1,547 Elo+
Party 2
Cupid
Cupid
Vercintorix
Cupid
Level 84
God Stats
37W - 26L
1,643 SR
Queue Stats
180W - 154L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
rawdoggers
Cthulhu
Level 75
God Stats
9W - 7L
1,535 SR
Queue Stats
125W - 78L
1,585 Elo+
Party 2
Team Averages
Level 66
1,578 SR
1,562 Elo+

VS

Team Averages
Level 101
1,577 SR
1,505 Elo+
Serqet
Serqet
Fridáy
Serqet
Level 92
God Stats
4W - 14L
1,462 SR
Queue Stats
206W - 180L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Zenryuken
Cthulhu
Level 66
God Stats
1W - 6L
1,502 SR
Queue Stats
25W - 33L
1,329 Elo+
Solo
Bakasura
Bakasura
laydan
Bakasura
Level 145
God Stats
5W - 3L
1,766 SR
Queue Stats
288W - 332L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
4 / 8 / 13
12,838
676
15,376
13,293
4,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
13 / 6 / 9
14,527
765
24,871
14,919
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
rawdoggers
Cthulhu
18
9 / 3 / 13
14,344
755
16,409
16,010
12,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fridáy
Serqet
15
6 / 11 / 7
12,755
671
12,746
20,521
10,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zenryuken
Cthulhu
15
0 / 7 / 8
11,245
592
9,321
25,981
13,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
laydan
Bakasura
17
11 / 8 / 3
14,503
763
13,726
20,197
8,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
26
Kills
17
17
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Fridáy
Serqet
6
11
7
0.86
W
Discordia
4
8
13
1.31
W
13
6
9
2.92
L
Cthulhu
Zenryuken
Cthulhu
0
7
8
0.57
L
Bakasura
laydan
Bakasura
11
8
3
1.56
W
Cthulhu
rawdoggers
Cthulhu
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
35,793
44,222
Taken
66,699
23,351
Mitigated
33,496
7,487
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Fridáy
Serqet
12,746
1,714
0
500
20,521
10,846
574
10,300
10,221
0
32,890
W
Discordia
15,376
724
600
873
13,293
4,840
576
2,970
9,113
46,703
0
W
24,871
15,128
977
3,104
14,919
6,169
2,824
3,287
10,596
0
82,396
L
Cthulhu
Zenryuken
Cthulhu
9,321
577
0
4,513
25,981
13,684
109
10,151
15,830
47,789
0
L
Bakasura
laydan
Bakasura
13,726
9,491
0
6,779
20,197
8,966
95
11,680
8,517
274
49,631
W
Cthulhu
rawdoggers
Cthulhu
16,409
2,601
787
1,146
16,010
12,342
377
3,342
11,056
36,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
38,503
186
Minions Killed
165
0
Camps Cleared
0
1,031,314
Distance Traveled
958,874
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,755
671
37
2
0
323,774
1
W
Discordia
12,838
676
43
2
0
338,369
4
W
Cupid
14,527
765
108
6
0
330,351
2
L
Cthulhu
11,245
592
52
3
0
298,317
0
L
Bakasura
14,503
763
76
4
0
336,783
4
W
Cthulhu
14,344
755
35
2
0
362,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role