Player Matchup

Cthulhu
Cthulhu
Damlugo
Cthulhu
Level 86
God Stats
2W - 1L
1,357 SR
Queue Stats
9W - 12L
1,266 Elo+
Party 1
Vulcan
Vulcan
Nessthor
Vulcan
Level 91
God Stats
2W - 2L
1,384 SR
Queue Stats
59W - 71L
1,451 Elo+
Party 1
Fenrir
Fenrir
Talasthor
Fenrir
Level 29
God Stats
10W - 7L
1,590 SR
Queue Stats
16W - 20L
1,304 Elo+
Party 1
Team Averages
Level 69
1,444 SR
1,340 Elo+

VS

Team Averages
Level 12
1,418 SR
1,336 Elo+
Neith
Neith
Andressantiago10
Neith
Level 6
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 5L
1,229 Elo+
Solo
Agni
Agni
Thedrumist
Agni
Level 24
God Stats
0W - 1L
1,237 SR
Queue Stats
5W - 11L
1,355 Elo+
Party 2
Ares
Ares
Theorine
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Damlugo
Cthulhu
14
3 / 2 / 9
10,189
728
9,389
13,418
12,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Nessthor
Vulcan
14
6 / 2 / 6
10,624
759
12,580
8,392
3,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Talasthor
Fenrir
13
3 / 3 / 6
10,043
717
4,506
7,652
2,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,403
386
0
193
95
12
2 / 8 / 0
8,724
623
4,474
10,229
3,673
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
14
4 / 4 / 3
9,861
704
5,822
19,874
14,704
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
6
7
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
Damlugo
Cthulhu
3
2
9
3.75
W
Vulcan
Nessthor
Vulcan
6
2
6
4.5
W
Fenrir
Talasthor
Fenrir
3
3
6
2
L
2
8
0
0.25
L
Ares
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
10,296
29,462
Taken
30,296
18,773
Mitigated
18,472
7,152
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
193
95
0
193
0
0
0
W
Cthulhu
Damlugo
Cthulhu
9,389
902
290
3,475
13,418
12,627
0
5,306
8,112
31,108
0
W
Vulcan
Nessthor
Vulcan
12,580
4,181
0
1,737
8,392
3,315
893
3,107
5,285
60,308
0
W
Fenrir
Talasthor
Fenrir
4,506
1,108
0
1,650
7,652
2,831
1,425
2,809
4,199
0
25,350
L
4,474
480
41
742
10,229
3,673
0
7,128
3,101
33,477
0
L
Ares
5,822
511
0
3,457
19,874
14,704
0
14,668
5,206
23,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
23,988
148
Minions Killed
86
0
Camps Cleared
0
836,655
Distance Traveled
447,358
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,403
386
0
0
0
0
0
W
Cthulhu
10,189
728
33
2
0
286,526
1
W
Vulcan
10,624
759
84
6
0
268,214
1
W
Fenrir
10,043
717
31
2
0
281,915
2
L
Agni
8,724
623
51
4
0
232,193
0
L
Ares
9,861
704
35
3
0
215,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role