Player Matchup

Jormungandr
Jormungandr
Bronze I
I Am Derick
Jormungandr
Bronze I
Level 67
God Stats
20W - 27L
1,419 SR
Queue Stats
268W - 266L
521 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
Kairazor04
Tsukuyomi
Silver II
Level 46
God Stats
37W - 25L
1,589 SR
Queue Stats
83W - 77L
865 MMR
Party 2
Neith
Neith
Silver III
Matrix Wolfz
Neith
Silver III
Level 61
God Stats
40W - 29L
1,625 SR
Queue Stats
68W - 59L
738 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,544 SR
708 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,377 SR
893 MMR
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
BunnyCantAim
Ah Puch
Bronze III
Level 42
God Stats
4W - 9L
1,476 SR
Queue Stats
37W - 44L
952 MMR
Party 1
Fenrir
Fenrir
Bronze III
FluffySubset983
Fenrir
Bronze III
Level 47
God Stats
1W - 8L
1,155 SR
Queue Stats
25W - 34L
226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I Am Derick
Jormungandr
16
8 / 4 / 12
13,514
676
14,231
21,277
13,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Kairazor04
Tsukuyomi
19
8 / 2 / 10
14,484
724
16,199
14,271
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 3 / 11
14,467
723
15,748
11,070
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AnubisZeusAphroditePersephoneHades

VS

Bans
CthulhuCerberusSobekAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 7 / 4
12,483
624
8,308
13,500
5,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Puch
BunnyCantAim
Ah Puch
17
7 / 7 / 2
13,448
672
18,359
19,185
7,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 13 / 6
10,745
537
4,347
20,915
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
9
9
Deaths
27
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
4
0.57
L
Ah Puch
BunnyCantAim
Ah Puch
7
7
2
1.14
L
0
13
6
0.23
W
Jormungandr
I Am Derick
Jormungandr
8
4
12
3.5
W
Tsukuyomi
Kairazor04
Tsukuyomi
8
2
10
6.5
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
31,014
46,618
Taken
53,600
24,038
Mitigated
21,892
18,556
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,308
5,604
255
2,505
13,500
5,139
1,929
2,853
10,422
0
59,387
L
Ah Puch
BunnyCantAim
Ah Puch
18,359
841
64
4,451
19,185
7,988
0
5,622
13,182
76,014
0
L
4,347
1,458
919
2,580
20,915
8,765
0
5,332
15,333
0
16,958
W
Jormungandr
I Am Derick
Jormungandr
14,231
2,179
625
5,183
21,277
13,675
196
8,565
12,712
35,068
0
W
Tsukuyomi
Kairazor04
Tsukuyomi
16,199
6,330
0
6,680
14,271
6,051
940
5,450
8,821
0
99,019
W
15,748
6,516
627
5,441
11,070
4,312
1,362
4,464
6,606
0
64,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
36,676
262
Minions Killed
225
0
Camps Cleared
0
994,919
Distance Traveled
913,996
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,483
624
98
5
0
271,011
3
L
Ah Puch
13,448
672
107
5
0
305,875
0
L
Fenrir
10,745
537
20
1
0
337,110
0
W
Jormungandr
13,514
676
43
2
0
317,638
1
W
Tsukuyomi
14,484
724
120
6
0
379,640
5
W
Neith
14,467
723
99
5
0
297,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role