Player Matchup

Merlin
Merlin
Armondeus
Merlin
Level 114
God Stats
22W - 27L
1,519 SR
Queue Stats
373W - 398L
1,554 Elo+
Party 1
Sol
Sol
ChickenTurboGun
Sol
Level 82
God Stats
7W - 12L
1,623 SR
Queue Stats
617W - 599L
1,506 Elo+
Party 1
Hercules
Hercules
Thunderfunk1
Hercules
Level 78
God Stats
0W - 2L
1,469 SR
Queue Stats
213W - 249L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
ifyoke
Cu Chulainn
Level 60
God Stats
4W - 1L
1,718 SR
Queue Stats
317W - 296L
1,456 Elo+
Solo
Da Ji
Da Ji
jovengador
Da Ji
Level 128
God Stats
0W - 1L
1,479 SR
Queue Stats
125W - 156L
1,396 Elo+
Solo
Team Averages
Level 92
1,562 SR
1,475 Elo+

VS

Team Averages
Level 109
1,560 SR
1,508 Elo+
Apollo
Apollo
HSWZH
Apollo
Level 104
God Stats
11W - 3L
1,722 SR
Queue Stats
62W - 50L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Irebok
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jirard
Sun Wukong
Level 125
God Stats
2W - 1L
1,652 SR
Queue Stats
15W - 14L
1,621 Elo+
Solo
Poseidon
Poseidon
stefLio
Poseidon
Level 86
God Stats
7W - 11L
1,323 SR
Queue Stats
100W - 109L
1,429 Elo+
Solo
Loki
Loki
花软软软
Loki
Level 121
God Stats
7W - 4L
1,605 SR
Queue Stats
204W - 175L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armondeus
Merlin
18
1 / 6 / 1
11,136
484
12,115
12,885
4,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 1
9,781
425
7,499
12,992
3,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Thunderfunk1
Hercules
13
0 / 9 / 1
8,423
366
9,334
21,038
19,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
ifyoke
Cu Chulainn
16
0 / 4 / 0
9,849
428
17,715
28,252
21,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
13
2 / 6 / 0
9,543
415
4,584
18,800
6,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HSWZH
Apollo
18
9 / 1 / 9
13,177
573
12,320
15,271
6,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Irebok
Cabrakan
18
5 / 1 / 16
13,364
581
10,809
16,640
17,195
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Jirard
Sun Wukong
20
4 / 0 / 9
14,617
636
24,054
22,598
26,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
stefLio
Poseidon
20
3 / 2 / 11
13,926
605
12,349
12,653
5,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 0 / 13
14,424
627
11,375
16,207
7,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
88
4
Kills
30
30
Deaths
4
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
Armondeus
Merlin
1
6
1
0.25
L
1
5
1
0.3
W
Apollo
HSWZH
Apollo
9
1
9
13.5
W
Cabrakan
Irebok
Cabrakan
5
1
16
13
W
Sun Wukong
Jirard
Sun Wukong
4
0
9
8.5
L
Hercules
Thunderfunk1
Hercules
0
9
1
0.06
L
Cu Chulainn
ifyoke
Cu Chulainn
0
4
0
0
L
Da Ji
2
6
0
0.33
W
Poseidon
stefLio
Poseidon
3
2
11
4.25
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,247
Damage
70,907
93,967
Taken
83,369
55,681
Mitigated
62,305
27,968
Healing
30,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Armondeus
Merlin
12,115
537
0
340
12,885
4,683
0
4,271
8,539
99,920
0
L
7,499
2,711
0
6,263
12,992
3,528
0
2,447
10,495
71,443
0
W
Apollo
HSWZH
Apollo
12,320
7,878
0
4,448
15,271
6,065
2,287
4,982
10,140
0
103,760
W
Cabrakan
Irebok
Cabrakan
10,809
1,314
0
4,566
16,640
17,195
0
5,603
10,629
40,841
0
W
Sun Wukong
Jirard
Sun Wukong
24,054
7,174
0
9,579
22,598
26,286
1,278
2,971
18,678
0
115,215
L
Hercules
Thunderfunk1
Hercules
9,334
1,069
0
5,128
21,038
19,494
0
5,407
15,506
221
34,309
L
Cu Chulainn
ifyoke
Cu Chulainn
17,715
3,325
0
12,787
28,252
21,495
0
5,198
22,229
685
74,648
L
Da Ji
4,584
560
0
3,450
18,800
6,481
0
5,835
12,890
0
58,918
W
Poseidon
stefLio
Poseidon
12,349
528
0
5,316
12,653
5,032
1,341
3,609
8,944
113,926
0
W
11,375
3,272
0
6,262
16,207
7,727
4,527
3,336
12,746
0
99,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
69,508
591
Minions Killed
722
0
Camps Cleared
0
2,026,631
Distance Traveled
2,426,648
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,136
484
178
8
0
417,670
1
L
Sol
9,781
425
122
5
0
404,083
4
W
Apollo
13,177
573
148
6
0
446,204
9
W
Cabrakan
13,364
581
46
2
0
454,617
2
W
Sun Wukong
14,617
636
203
9
0
503,009
3
L
Hercules
8,423
366
54
2
0
402,161
7
L
Cu Chulainn
9,849
428
143
6
0
431,012
2
L
Da Ji
9,543
415
94
4
0
371,705
5
W
Poseidon
13,926
605
185
8
0
488,919
4
W
Loki
14,424
627
140
6
0
533,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role