Player Matchup

Ne Zha
Ne Zha
DreamyRamonBr
Ne Zha
Level 40
God Stats
1W - 1L
1,677 SR
Queue Stats
72W - 74L
1,346 Elo+
Solo
Terra
Terra
Felepen13 TPN3
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,525 Elo+
Party 1
Neith
Neith
Nogamenolife804
Neith
Level 138
God Stats
0W - 1L
1,377 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 1
Bakasura
Bakasura
SKANZ31
Bakasura
Level 143
God Stats
0W - 1L
1,173 SR
Queue Stats
11W - 11L
1,591 Elo+
Party 1
Tyr
Tyr
kayorax
Tyr
Level 88
God Stats
1W - 3L
1,394 SR
Queue Stats
304W - 355L
1,380 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,469 Elo+

VS

Team Averages
Level 115
1,557 SR
1,394 Elo+
Hel
Hel
Bradock87
Hel
Level 145
God Stats
5W - 3L
1,560 SR
Queue Stats
239W - 260L
1,468 Elo+
Solo
The Morrigan
The Morrigan
HuckLuck
The Morrigan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,134 Elo+
Party 2
Amaterasu
Amaterasu
WilfulSeeker
Amaterasu
Level 131
God Stats
2W - 0L
1,725 SR
Queue Stats
82W - 87L
1,378 Elo+
Party 2
Raijin
Raijin
juamsolycn
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
xDARKxZEROx
Geb
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 14
10,979
610
7,261
21,861
16,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 4 / 20
12,580
699
12,421
20,299
26,772
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 7 / 15
12,759
709
29,989
24,167
10,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
SKANZ31
Bakasura
20
23 / 10 / 7
16,784
932
32,630
29,036
13,054
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
18
1 / 8 / 16
11,106
617
10,498
26,362
31,691
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 18
15,833
880
22,636
18,537
19,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
HuckLuck
The Morrigan
20
4 / 5 / 14
13,239
736
21,079
14,779
7,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
WilfulSeeker
Amaterasu
20
11 / 5 / 23
14,741
819
30,980
36,291
64,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
juamsolycn
Raijin
16
5 / 11 / 12
12,215
679
13,072
19,731
8,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 8 / 18
13,600
756
16,328
28,405
35,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
121
33
Kills
36
36
Deaths
33
72
Assists
85
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
L
2
7
14
1.29
L
2
4
20
3
W
The Morrigan
HuckLuck
The Morrigan
4
5
14
2.2
L
5
7
15
1.79
L
Bakasura
SKANZ31
Bakasura
23
10
7
2.65
W
Amaterasu
WilfulSeeker
Amaterasu
11
5
23
4.5
W
Raijin
juamsolycn
Raijin
5
11
12
1
L
Tyr
1
8
16
1.13
W
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,799
Damage
104,095
121,725
Taken
117,743
98,462
Mitigated
134,986
53,514
Healing
56,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,636
330
21,275
9,393
18,537
19,326
388
2,699
14,492
46,112
0
L
7,261
2,975
3,644
4,198
21,861
16,743
360
12,095
9,766
0
19,947
L
12,421
369
6,730
5,854
20,299
26,772
35
14,481
5,818
19,683
0
W
The Morrigan
HuckLuck
The Morrigan
21,079
3,837
1,529
3,721
14,779
7,149
2,802
1,924
11,699
44,294
1,224
L
29,989
15,078
1,764
8,245
24,167
10,202
1,893
12,421
11,746
0
55,749
L
Bakasura
SKANZ31
Bakasura
32,630
22,437
4,732
8,912
29,036
13,054
806
19,257
9,779
0
44,966
W
Amaterasu
WilfulSeeker
Amaterasu
30,980
13,283
2,207
11,490
36,291
64,118
1,591
3,994
31,018
1,683
55,120
W
Raijin
juamsolycn
Raijin
13,072
1,701
1,642
858
19,731
8,409
365
1,566
16,840
28,792
0
L
Tyr
10,498
2,696
3,556
5,879
26,362
31,691
381
15,169
11,193
0
24,741
W
16,328
1,294
2,322
2,119
28,405
35,984
1,113
2,238
24,514
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,208
Gold Earned
69,628
158
Minions Killed
212
0
Camps Cleared
0
1,582,535
Distance Traveled
1,544,588
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,833
880
57
3
0
388,798
1
L
Ne Zha
10,979
610
20
1
0
301,350
0
L
Terra
12,580
699
11
1
0
357,764
0
W
The Morrigan
13,239
736
59
3
0
276,533
0
L
Neith
12,759
709
57
3
0
264,323
0
L
Bakasura
16,784
932
58
3
0
326,806
2
W
Amaterasu
14,741
819
34
2
0
308,773
0
W
Raijin
12,215
679
48
3
0
224,503
0
L
Tyr
11,106
617
12
1
0
332,292
0
W
Geb
13,600
756
14
1
0
345,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role