Player Matchup

Janus
Janus
Leoxgom96
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Thelingam55
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,150 Elo+
Party 1
Thanatos
Thanatos
thewitcher567
Thanatos
Level 7
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 7L
1,105 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,251 Elo+

VS

Team Averages
Level 17
1,371 SR
1,162 Elo+
Hachiman
Hachiman
GGVOIDZ
Hachiman
Level 4
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 3L
1,169 Elo+
Solo
Cerberus
Cerberus
HughJaynus6765
Cerberus
Level 25
God Stats
5W - 9L
1,367 SR
Queue Stats
68W - 137L
1,223 Elo+
Solo
Hun Batz
Hun Batz
RageInducing
Hun Batz
Level 23
God Stats
4W - 2L
1,513 SR
Queue Stats
25W - 23L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Leoxgom96
Janus
20
9 / 2 / 2
15,560
707
20,569
10,900
3,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
16
1 / 3 / 8
15,030
683
9,493
22,868
32,185
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
thewitcher567
Thanatos
15
1 / 12 / 4
12,883
586
5,116
16,436
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GGVOIDZ
Hachiman
3
0 / 1 / 0
9,693
441
0
686
238
Cerberus
18
5 / 4 / 9
13,327
606
16,249
25,031
21,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
RageInducing
Hun Batz
19
12 / 6 / 4
15,161
689
21,837
21,739
9,444
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
17
17
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GGVOIDZ
Hachiman
0
1
0
0
L
Cerberus
5
4
9
2.38
W
Janus
Leoxgom96
Janus
9
2
2
5
L
Hun Batz
RageInducing
Hun Batz
12
6
4
2.33
W
Fafnir
1
3
8
1.67
W
Thanatos
thewitcher567
Thanatos
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
38,086
50,204
Taken
47,456
41,356
Mitigated
30,790
9,705
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GGVOIDZ
Hachiman
0
0
0
0
686
238
0
686
0
0
0
L
Cerberus
16,249
1,226
1,194
5,815
25,031
21,108
100
16,703
8,328
56,348
0
W
Janus
Leoxgom96
Janus
20,569
926
0
2,158
10,900
3,920
859
3,977
6,873
91,931
0
L
Hun Batz
RageInducing
Hun Batz
21,837
8,810
963
6,478
21,739
9,444
317
12,766
8,973
0
77,729
W
Fafnir
9,493
3,926
390
2,737
22,868
32,185
227
7,051
15,265
38,632
0
W
Thanatos
thewitcher567
Thanatos
5,116
2,040
0
4,420
16,436
5,251
952
4,644
11,517
0
31,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
38,181
207
Minions Killed
164
0
Camps Cleared
0
966,386
Distance Traveled
742,443
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,693
441
0
0
0
0
0
L
Cerberus
13,327
606
73
3
0
340,415
0
W
Janus
15,560
707
130
6
0
373,484
4
L
Hun Batz
15,161
689
91
4
0
402,028
4
W
Fafnir
15,030
683
45
2
0
311,012
1
W
Thanatos
12,883
586
32
1
0
281,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role