Player Matchup

Bellona
Bellona
NeutralLight
Bellona
Level 17
God Stats
0W - 2L
1,491 SR
Queue Stats
5W - 7L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Oddi ID
Ao Kuang
Level 11
God Stats
1W - 3L
1,418 SR
Queue Stats
27W - 17L
1,570 Elo+
Solo
Scylla
Scylla
Off Demon666
Scylla
Level 17
God Stats
9W - 12L
1,637 SR
Queue Stats
149W - 153L
1,552 Elo+
Solo
Yemoja
Yemoja
SSJ9K9000
Yemoja
Level 16
God Stats
1W - 4L
1,242 SR
Queue Stats
8W - 17L
1,513 Elo+
Solo
Skadi
Skadi
ÐaddyÐabs
Skadi
Level 24
God Stats
43W - 24L
1,660 SR
Queue Stats
58W - 44L
1,602 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,545 Elo+

VS

Team Averages
Level 22
1,465 SR
1,569 Elo+
Anubis
Anubis
Arm_Trans_Women
Anubis
Level 17
God Stats
4W - 3L
1,486 SR
Queue Stats
34W - 20L
1,583 Elo+
Solo
Guan Yu
Guan Yu
ClutchxGudGame
Guan Yu
Level 27
God Stats
2W - 5L
1,318 SR
Queue Stats
67W - 63L
1,495 Elo+
Solo
Ra
Ra
DookiePro
Ra
Level 28
God Stats
19W - 14L
1,663 SR
Queue Stats
122W - 99L
1,595 Elo+
Solo
Fenrir
Fenrir
Matthew Wieck
Fenrir
Level 18
God Stats
1W - 2L
1,343 SR
Queue Stats
13W - 11L
1,635 Elo+
Solo
Skadi
Skadi
TheRealXBanned
Skadi
Level 18
God Stats
13W - 15L
1,513 SR
Queue Stats
64W - 64L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeutralLight
Bellona
17
2 / 3 / 4
10,714
466
5,310
14,469
13,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Oddi ID
Ao Kuang
13
2 / 3 / 2
9,965
433
5,102
14,961
4,856
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
2 / 6 / 2
11,233
488
7,793
13,124
4,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
SSJ9K9000
Yemoja
16
0 / 5 / 1
9,558
416
2,269
15,488
7,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 3
12,307
535
9,694
16,882
5,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 8
13,127
571
11,278
13,110
6,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 6 / 8
12,681
551
8,318
21,082
17,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 2 / 7
14,214
618
19,777
14,024
6,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
7,245
315
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

20
6 / 0 / 3
13,337
580
12,189
7,367
2,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
22
22
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
4
6
8
1.33
W
9
2
7
6.25
W
0
0
0
0
L
Bellona
NeutralLight
Bellona
2
3
4
1.33
L
Ao Kuang
Oddi ID
Ao Kuang
2
3
2
1
L
Scylla
2
6
2
0.5
L
Yemoja
SSJ9K9000
Yemoja
0
5
1
0.1
W
6
0
3
7.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
51,562
74,924
Taken
55,583
36,408
Mitigated
33,536
20,219
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,278
143
0
7,381
13,110
6,190
0
2,775
10,185
102,059
0
W
8,318
970
521
2,585
21,082
17,906
278
5,505
15,402
0
42,842
W
19,777
2,067
3,843
7,646
14,024
6,653
1,260
4,678
9,296
129,323
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
NeutralLight
Bellona
5,310
1,413
0
2,673
14,469
13,791
664
6,418
8,051
0
49,347
L
Ao Kuang
Oddi ID
Ao Kuang
5,102
1,339
0
5,713
14,961
4,856
0
6,308
8,653
47,680
0
L
Scylla
7,793
452
0
570
13,124
4,561
231
7,002
6,122
69,190
0
L
Yemoja
SSJ9K9000
Yemoja
2,269
360
334
3,641
15,488
7,701
50
2,176
13,312
45,240
0
W
12,189
6,079
0
4,338
7,367
2,787
4,540
2,206
5,111
0
83,280
L
9,694
5,619
705
6,583
16,882
5,499
721
9,151
7,731
0
95,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,777
Gold Earned
60,604
497
Minions Killed
547
0
Camps Cleared
0
1,867,420
Distance Traveled
1,734,148
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,127
571
180
8
0
388,114
4
W
Guan Yu
12,681
551
46
2
0
474,119
5
W
Ra
14,214
618
180
8
0
473,301
9
W
Fenrir
7,245
315
0
0
0
2,015
0
L
Bellona
10,714
466
100
4
0
399,842
0
L
Ao Kuang
9,965
433
77
3
0
346,346
0
L
Scylla
11,233
488
132
6
0
351,946
4
L
Yemoja
9,558
416
57
2
0
386,984
1
W
Skadi
13,337
580
141
6
0
396,599
0
L
Skadi
12,307
535
131
6
0
382,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role