Player Matchup

Olorun
Olorun
Alv Monchito GG
Olorun
Level 27
God Stats
4W - 2L
1,532 SR
Queue Stats
120W - 116L
1,248 Elo+
Solo
Medusa
Medusa
Ugly Drewcifer
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
iAmTheNewLemon
Neith
Level 28
God Stats
17W - 20L
1,271 SR
Queue Stats
25W - 30L
1,241 Elo+
Party 1
Ymir
Ymir
klipswitch247
Ymir
Level 28
God Stats
17W - 8L
1,562 SR
Queue Stats
206W - 218L
1,269 Elo+
Solo
Artemis
Artemis
zSpeed4K
Artemis
Level 24
God Stats
14W - 10L
1,297 SR
Queue Stats
18W - 20L
1,115 Elo+
Party 1
Team Averages
Level 23
1,432 SR
1,275 Elo+

VS

Team Averages
Level 12
1,446 SR
1,171 Elo+
Jormungandr
Jormungandr
BloodKing510
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
940 Elo+
Party 2
Heimdallr
Heimdallr
HEFESTUS
Heimdallr
Level 26
God Stats
3W - 4L
1,389 SR
Queue Stats
10W - 17L
1,164 Elo+
Solo
Anubis
Anubis
JayYarbrough
Anubis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 38L
1,061 Elo+
Party 2
Kukulkan
Kukulkan
caio2504
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
yngvibin
Sobek
Level 14
God Stats
1W - 2L
1,340 SR
Queue Stats
14W - 19L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 21
14,567
1,214
20,677
14,726
6,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 7 / 15
11,056
921
4,480
11,194
4,773
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

19
11 / 2 / 15
13,398
1,117
21,310
10,210
4,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 7 / 18
13,032
1,086
15,116
20,130
15,008
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
zSpeed4K
Artemis
20
14 / 2 / 20
14,645
1,220
26,030
10,586
4,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodKing510
Jormungandr
18
2 / 13 / 10
12,073
1,006
10,976
24,843
23,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
HEFESTUS
Heimdallr
19
11 / 0 / 8
14,756
1,230
24,781
11,827
6,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
3 / 9 / 9
11,663
972
10,626
13,768
7,189
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
caio2504
Kukulkan
17
1 / 14 / 5
10,782
899
2,909
18,871
9,275
Sobek
yngvibin
Sobek
18
4 / 7 / 10
12,161
1,013
12,018
26,909
44,857
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
63
43
Kills
21
21
Deaths
43
89
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
3
21
6.83
L
Jormungandr
BloodKing510
Jormungandr
2
13
10
0.54
L
Heimdallr
HEFESTUS
Heimdallr
11
0
8
15
L
Anubis
3
9
9
0.83
W
2
7
15
1.36
L
Kukulkan
caio2504
Kukulkan
1
14
5
0.25
W
11
2
15
9.25
W
6
7
18
2.14
L
Sobek
yngvibin
Sobek
4
7
10
1.29
W
Artemis
zSpeed4K
Artemis
14
2
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,613
Damage
61,310
66,846
Taken
96,218
35,383
Mitigated
91,160
14,773
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,677
12,467
1,090
8,249
14,726
6,778
0
7,875
6,851
55,717
0
L
Jormungandr
BloodKing510
Jormungandr
10,976
3,269
200
243
24,843
23,410
0
10,068
14,775
34,206
0
L
Heimdallr
HEFESTUS
Heimdallr
24,781
7,821
0
1,736
11,827
6,429
0
3,512
8,315
0
52,094
L
Anubis
10,626
3,342
0
171
13,768
7,189
0
6,638
7,130
31,796
0
W
4,480
2,685
0
71
11,194
4,773
0
4,760
6,434
0
5,985
L
Kukulkan
caio2504
Kukulkan
2,909
1,453
0
0
18,871
9,275
0
5,545
13,326
12,974
0
W
21,310
15,575
0
2,008
10,210
4,566
0
3,960
6,250
0
39,092
W
15,116
1,251
0
1,098
20,130
15,008
0
14,141
5,989
25,607
0
L
Sobek
yngvibin
Sobek
12,018
1,164
1,294
3,412
26,909
44,857
0
10,030
16,879
21,247
0
W
Artemis
zSpeed4K
Artemis
26,030
15,595
669
1,588
10,586
4,258
0
5,793
4,789
0
47,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,698
Gold Earned
61,435
197
Minions Killed
181
2
Camps Cleared
4
958,802
Distance Traveled
909,722
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,567
1,214
77
6
0
180,045
0
L
Jormungandr
12,073
1,006
43
4
2
156,780
2
L
Heimdallr
14,756
1,230
58
5
0
228,928
3
L
Anubis
11,663
972
50
4
1
144,477
0
W
Medusa
11,056
921
4
0
0
161,429
1
L
Kukulkan
10,782
899
14
1
1
164,968
0
W
Neith
13,398
1,117
38
3
1
218,685
0
W
Ymir
13,032
1,086
31
3
0
197,280
0
L
Sobek
12,161
1,013
16
1
0
214,569
2
W
Artemis
14,645
1,220
47
4
1
201,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role