Player Matchup

Cthulhu
Cthulhu
Gunever
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 175L
1,460 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wilkenit
Ah Muzen Cab
Level 60
God Stats
4W - 1L
1,848 SR
Queue Stats
129W - 135L
1,460 Elo+
Party 2
Arachne
Arachne
g0ingtogetya
Arachne
Level 100
God Stats
5W - 7L
1,657 SR
Queue Stats
256W - 270L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
martination27
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
xXcardiokarmXx
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,601 SR
1,477 Elo+

VS

Team Averages
Level 103
1,527 SR
1,591 Elo+
Sun Wukong
Sun Wukong
DonmisterJ
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,668 Elo+
Party 3
Xing Tian
Xing Tian
FABIDUPSY
Xing Tian
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
JCramP
Janus
Level 144
God Stats
2W - 3L
1,449 SR
Queue Stats
258W - 194L
1,673 Elo+
Party 3
Fafnir
Fafnir
SoObsessedWithMe
Fafnir
Level 88
God Stats
5W - 2L
1,491 SR
Queue Stats
90W - 106L
1,450 Elo+
Solo
Izanami
Izanami
yagosete
Izanami
Level 142
God Stats
3W - 4L
1,694 SR
Queue Stats
263W - 207L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gunever
Cthulhu
19
2 / 6 / 11
11,521
720
13,848
20,909
22,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Wilkenit
Ah Muzen Cab
19
3 / 5 / 10
11,524
720
20,438
18,814
10,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
g0ingtogetya
Arachne
18
8 / 7 / 6
11,907
744
11,373
18,721
9,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
martination27
Kukulkan
19
2 / 6 / 6
11,355
710
12,552
13,685
6,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 5
9,633
602
9,605
15,080
6,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonmisterJ
Sun Wukong
20
15 / 3 / 17
14,287
893
22,853
30,064
32,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
FABIDUPSY
Xing Tian
11
0 / 4 / 8
8,964
560
1,393
6,744
4,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
JCramP
Janus
20
8 / 6 / 12
13,317
832
22,456
12,005
5,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 18
12,104
757
13,322
21,429
35,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
yagosete
Izanami
20
6 / 3 / 17
12,545
784
21,933
14,515
7,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
17
Kills
34
34
Deaths
19
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DonmisterJ
Sun Wukong
15
3
17
7.83
W
Xing Tian
FABIDUPSY
Xing Tian
0
4
8
1
L
Cthulhu
Gunever
Cthulhu
2
6
11
1.25
W
Janus
JCramP
Janus
8
6
12
2.33
W
5
3
18
4.67
L
Ah Muzen Cab
Wilkenit
Ah Muzen Cab
3
5
10
1.6
L
Arachne
g0ingtogetya
Arachne
8
7
6
1.57
L
Kukulkan
martination27
Kukulkan
2
6
6
0.83
L
2
10
5
0.45
W
Izanami
yagosete
Izanami
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,816
Damage
81,957
87,209
Taken
84,757
56,003
Mitigated
85,147
22,328
Healing
29,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DonmisterJ
Sun Wukong
22,853
3,830
1,920
12,045
30,064
32,991
725
11,732
17,585
0
43,865
W
Xing Tian
FABIDUPSY
Xing Tian
1,393
61
0
533
6,744
4,190
0
2,108
4,636
2,610
0
L
Cthulhu
Gunever
Cthulhu
13,848
844
3,223
1,424
20,909
22,066
306
12,186
8,508
26,362
0
W
Janus
JCramP
Janus
22,456
1,716
242
446
12,005
5,535
343
2,644
9,361
55,227
0
W
13,322
3,535
3,273
7,856
21,429
35,065
608
6,607
14,265
18,546
0
L
Ah Muzen Cab
Wilkenit
Ah Muzen Cab
20,438
9,230
1,568
7,257
18,814
10,391
987
7,714
10,906
0
44,063
L
Arachne
g0ingtogetya
Arachne
11,373
7,483
1,523
5,339
18,721
9,964
253
4,833
13,713
0
17,448
L
Kukulkan
martination27
Kukulkan
12,552
1,307
614
871
13,685
6,804
510
7,105
6,430
45,156
0
L
9,605
3,083
0
509
15,080
6,778
0
5,333
9,597
0
15,471
W
Izanami
yagosete
Izanami
21,933
15,363
0
3,270
14,515
7,366
4,527
3,309
11,206
0
56,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,940
Gold Earned
61,217
168
Minions Killed
232
0
Camps Cleared
0
1,463,951
Distance Traveled
1,352,578
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,287
893
47
3
0
300,364
0
W
Xing Tian
8,964
560
2
0
0
199,666
0
L
Cthulhu
11,521
720
29
2
0
306,158
0
W
Janus
13,317
832
90
6
0
268,371
1
W
Fafnir
12,104
757
9
1
0
302,396
0
L
Ah Muzen Cab
11,524
720
33
2
0
313,458
0
L
Arachne
11,907
744
18
1
0
300,215
1
L
Kukulkan
11,355
710
77
5
0
299,291
0
L
Susano
9,633
602
11
1
0
244,829
0
W
Izanami
12,545
784
84
5
0
281,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role