Player Matchup

Neith
Neith
DonaldMoreira
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
RainbowStarkin
Bellona
Level 25
God Stats
7W - 11L
1,507 SR
Queue Stats
426W - 444L
1,311 Elo+
Solo
Artio
Artio
Scottfarcuss
Artio
Level 22
God Stats
18W - 23L
1,328 SR
Queue Stats
68W - 58L
1,169 Elo+
Solo
Ra
Ra
XxPERKINSxX96
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Solo
Camazotz
Camazotz
gleneste31
Camazotz
Level 23
God Stats
3W - 8L
1,275 SR
Queue Stats
15W - 28L
1,442 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,303 Elo+

VS

Team Averages
Level 21
1,556 SR
1,271 Elo+
Fenrir
Fenrir
Blackmer713
Fenrir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 54L
1,081 Elo+
Solo
Osiris
Osiris
NS Rouge
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,318 Elo+
Solo
Jormungandr
Jormungandr
Riedler99
Jormungandr
Level 26
God Stats
5W - 1L
1,824 SR
Queue Stats
58W - 48L
1,448 Elo+
Solo
Nox
Nox
StankyPeter
Nox
Level 26
God Stats
79W - 65L
1,408 SR
Queue Stats
180W - 173L
1,262 Elo+
Solo
Merlin
Merlin
emanuelMj25
Merlin
Level 20
God Stats
22W - 12L
1,550 SR
Queue Stats
89W - 88L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 6
11,318
808
5,460
15,759
5,247
19
8 / 6 / 4
13,688
978
20,252
28,128
32,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 6 / 8
11,620
830
7,739
29,090
27,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 5
11,526
823
6,785
14,449
4,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
gleneste31
Camazotz
19
4 / 1 / 5
12,828
916
10,168
15,070
5,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 8 / 7
11,835
845
4,561
12,818
6,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
NS Rouge
Osiris
20
7 / 3 / 13
13,938
996
12,675
15,931
9,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Riedler99
Jormungandr
19
5 / 1 / 15
12,948
925
16,700
15,777
17,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 0 / 16
14,137
1,010
24,436
5,936
2,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
10 / 1 / 17
14,735
1,053
32,149
11,491
4,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
13
Kills
31
31
Deaths
13
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
8
7
0.44
L
0
10
6
0.3
W
Osiris
NS Rouge
Osiris
7
3
13
4.5
L
8
6
4
1.67
W
Jormungandr
Riedler99
Jormungandr
5
1
15
12.5
L
0
6
8
0.67
W
9
0
16
17
L
1
8
5
0.44
W
Merlin
10
1
17
18.5
L
Camazotz
gleneste31
Camazotz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
90,521
102,496
Taken
61,953
75,559
Mitigated
40,684
13,262
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,561
1,548
0
247
12,818
6,927
0
1,687
10,902
0
20,223
L
5,460
2,260
0
689
15,759
5,247
0
11,400
4,359
0
13,314
W
Osiris
NS Rouge
Osiris
12,675
5,800
0
2,762
15,931
9,734
0
3,007
12,463
0
25,724
L
20,252
5,365
0
1,083
28,128
32,937
0
21,796
6,332
0
50,119
W
Jormungandr
Riedler99
Jormungandr
16,700
4,903
255
5,767
15,777
17,186
0
3,787
11,632
36,186
0
L
7,739
387
1,889
4,578
29,090
27,874
0
19,955
9,135
18,920
0
W
24,436
1,167
0
798
5,936
2,550
0
1,993
3,918
37,490
0
L
6,785
1,064
238
0
14,449
4,415
0
11,434
3,015
16,320
0
W
Merlin
32,149
4,452
0
860
11,491
4,287
0
3,749
7,390
74,837
0
L
Camazotz
gleneste31
Camazotz
10,168
1,617
0
4,785
15,070
5,086
0
8,700
6,370
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,980
Gold Earned
67,593
154
Minions Killed
257
6
Camps Cleared
6
1,126,539
Distance Traveled
1,154,299
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,835
845
46
3
0
156,064
0
L
Neith
11,318
808
14
1
2
214,864
2
W
Osiris
13,938
996
21
2
3
248,889
0
L
Bellona
13,688
978
59
4
0
211,426
1
W
Jormungandr
12,948
925
36
3
2
218,013
1
L
Artio
11,620
830
13
1
0
256,054
0
W
Nox
14,137
1,010
44
3
0
286,665
0
L
Ra
11,526
823
26
2
0
167,910
1
W
Merlin
14,735
1,053
110
8
1
244,668
0
L
Camazotz
12,828
916
42
3
4
276,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role