Player Matchup

Nu Wa
Nu Wa
Jerm2Supreme_55
Nu Wa
Level 17
God Stats
10W - 1L
1,859 SR
Queue Stats
63W - 57L
1,387 Elo+
Solo
Thor
Thor
OtosanKoro
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 2
Neith
Neith
blasian313
Neith
Level 12
God Stats
23W - 9L
1,687 SR
Queue Stats
24W - 17L
1,474 Elo+
Party 2
Hachiman
Hachiman
deyvi25
Hachiman
Level 25
God Stats
89W - 80L
1,518 SR
Queue Stats
129W - 124L
1,416 Elo+
Solo
Aphrodite
Aphrodite
jlynsnod
Aphrodite
Level 17
God Stats
9W - 7L
1,604 SR
Queue Stats
41W - 36L
1,491 Elo+
Party 2
Team Averages
Level 15
1,634 SR
1,453 Elo+

VS

Team Averages
Level 16
1,370 SR
1,251 Elo+
Cthulhu
Cthulhu
Death-Wing63
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Fenrir
Fenrir
DomesticPina
Fenrir
Level 28
God Stats
0W - 3L
1,178 SR
Queue Stats
157W - 132L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
FoxLords
Guan Yu
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 4L
1,081 Elo+
Party 1
Neith
Neith
Largothread2855
Neith
Level 29
God Stats
4W - 9L
1,409 SR
Queue Stats
24W - 36L
1,379 Elo+
Solo
Anubis
Anubis
MerryBerry
Anubis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 27
15,956
1,064
38,470
17,617
15,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 12 / 23
14,512
967
17,720
26,988
15,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
2 / 4 / 23
13,357
890
20,565
20,346
7,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
deyvi25
Hachiman
20
17 / 7 / 19
17,548
1,170
60,523
19,346
8,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
jlynsnod
Aphrodite
20
9 / 6 / 25
15,940
1,063
21,298
26,254
14,465
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Death-Wing63
Cthulhu
20
6 / 8 / 20
15,045
1,003
26,127
37,947
42,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
20
8 / 10 / 13
15,257
1,017
14,622
36,207
16,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
FoxLords
Guan Yu
20
6 / 10 / 20
15,078
1,005
16,630
58,387
58,417
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 7 / 13
16,422
1,095
42,537
27,418
9,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MerryBerry
Anubis
19
1 / 6 / 9
12,605
840
1,755
13,740
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
107
41
Kills
32
32
Deaths
41
117
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Death-Wing63
Cthulhu
6
8
20
2
L
Fenrir
8
10
13
1.45
L
Guan Yu
FoxLords
Guan Yu
6
10
20
1.6
W
9
3
27
7.5
L
11
7
13
2.5
L
Anubis
MerryBerry
Anubis
1
6
9
0.92
W
4
12
23
1.29
W
Neith
2
4
23
3.38
W
Hachiman
deyvi25
Hachiman
17
7
19
3.79
W
Aphrodite
jlynsnod
Aphrodite
9
6
25
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,576
Damage
101,671
110,551
Taken
173,699
61,830
Mitigated
135,861
32,937
Healing
31,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Death-Wing63
Cthulhu
26,127
1,007
2,429
1,035
37,947
42,582
0
13,199
24,348
60,687
0
L
Fenrir
14,622
5,585
1,572
6,851
36,207
16,763
0
7,805
27,331
0
48,618
L
Guan Yu
FoxLords
Guan Yu
16,630
3,579
2,400
7,676
58,387
58,417
0
21,577
36,385
468
26,322
W
38,470
14,851
595
2,956
17,617
15,042
0
6,518
10,999
60,280
0
L
42,537
24,592
0
8,500
27,418
9,844
0
12,228
15,090
0
94,127
L
Anubis
MerryBerry
Anubis
1,755
1,708
0
866
13,740
8,255
0
3,809
9,831
8,857
0
W
17,720
5,374
0
0
26,988
15,990
0
5,001
21,637
0
37,783
W
Neith
20,565
10,638
0
1,363
20,346
7,985
0
4,161
16,085
0
41,994
W
Hachiman
deyvi25
Hachiman
60,523
35,919
851
4,424
19,346
8,348
0
7,290
11,956
0
90,761
W
Aphrodite
jlynsnod
Aphrodite
21,298
3,458
11,133
11,615
26,254
14,465
0
5,349
20,655
46,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,313
Gold Earned
74,407
248
Minions Killed
279
8
Camps Cleared
2
1,261,263
Distance Traveled
1,336,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,045
1,003
65
4
0
282,974
0
L
Fenrir
15,257
1,017
77
5
1
278,889
0
L
Guan Yu
15,078
1,005
18
1
0
332,071
0
W
Nu Wa
15,956
1,064
51
3
0
241,046
0
L
Neith
16,422
1,095
103
7
1
241,194
0
L
Anubis
12,605
840
16
1
0
201,681
0
W
Thor
14,512
967
30
2
8
246,629
0
W
Neith
13,357
890
41
3
0
275,156
0
W
Hachiman
17,548
1,170
57
4
0
226,813
1
W
Aphrodite
15,940
1,063
69
5
0
271,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role