Player Matchup

Thor
Thor
Henriquemuhlen
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 46L
1,110 Elo+
Party 1
Scylla
Scylla
Nadaxd8
Scylla
Level 24
God Stats
5W - 7L
1,428 SR
Queue Stats
18W - 21L
1,342 Elo+
Solo
Tyr
Tyr
broken503deer
Tyr
Level 17
God Stats
1W - 5L
1,083 SR
Queue Stats
69W - 84L
1,204 Elo+
Party 1
Ares
Ares
kristiancrafti
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Neith
Neith
strangeyam913
Neith
Level 14
God Stats
0W - 1L
1,257 SR
Queue Stats
6W - 8L
1,238 Elo+
Solo
Team Averages
Level 13
1,354 SR
1,279 Elo+

VS

Team Averages
Level 17
1,497 SR
1,194 Elo+
Nemesis
Nemesis
Alnjunior
Nemesis
Level 8
God Stats
3W - 2L
1,452 SR
Queue Stats
13W - 15L
1,381 Elo+
Solo
Merlin
Merlin
GHSF_blackman215
Merlin
Level 14
God Stats
2W - 2L
1,182 SR
Queue Stats
5W - 12L
838 Elo+
Solo
Ra
Ra
PUJESABE
Ra
Level 26
God Stats
6W - 4L
1,375 SR
Queue Stats
47W - 74L
1,210 Elo+
Solo
Ares
Ares
XxreplikxX28
Ares
Level 23
God Stats
10W - 6L
1,739 SR
Queue Stats
145W - 191L
1,185 Elo+
Solo
Artemis
Artemis
chichomaniaco
Artemis
Level 16
God Stats
1W - 0L
1,739 SR
Queue Stats
4W - 2L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 1
9,669
345
5,972
24,029
23,945
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Nadaxd8
Scylla
20
3 / 5 / 0
13,240
473
11,273
16,732
6,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 1
10,553
377
7,084
22,783
27,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 19 / 0
10,790
385
5,184
34,412
33,526
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 10 / 1
12,946
462
9,708
19,313
8,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alnjunior
Nemesis
20
17 / 0 / 7
15,645
559
20,024
17,476
8,551
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 5 / 5
10,220
365
1,726
5,660
1,860
20
6 / 2 / 9
15,097
539
15,977
15,492
9,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 6 / 1
8,869
317
17
7,482
2,536
Artemis
20
31 / 0 / 2
18,437
658
54,969
21,549
11,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
8
Kills
54
55
Deaths
13
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alnjunior
Nemesis
17
0
7
20.5
W
0
5
5
0.5
L
0
14
1
0.04
L
Scylla
Nadaxd8
Scylla
3
5
0
0.6
W
6
2
9
5.25
W
0
6
1
0.08
L
3
7
1
0.5
W
Artemis
31
0
2
32
L
0
19
0
0
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,221
Damage
92,713
117,269
Taken
67,659
99,731
Mitigated
33,949
12,937
Healing
35,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alnjunior
Nemesis
20,024
8,815
479
7,889
17,476
8,551
1,012
3,262
14,139
0
98,647
W
1,726
167
0
0
5,660
1,860
369
0
5,607
18,163
0
L
5,972
634
0
0
24,029
23,945
55
2,282
21,747
0
32,626
L
Scylla
Nadaxd8
Scylla
11,273
1,078
0
6,223
16,732
6,409
852
4,862
11,870
98,924
0
W
15,977
1,521
1,217
8,593
15,492
9,747
874
7,156
8,336
122,211
0
W
17
0
0
0
7,482
2,536
882
169
7,213
4,368
0
L
7,084
621
0
3,791
22,783
27,683
0
903
21,880
0
49,622
W
Artemis
54,969
43,484
0
17,071
21,549
11,255
12,640
5,870
15,354
0
160,973
L
5,184
902
0
0
34,412
33,526
226
5,383
29,029
31,003
0
L
9,708
4,121
0
2,923
19,313
8,168
6,416
4,290
15,023
0
90,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,198
Gold Earned
68,268
470
Minions Killed
580
0
Camps Cleared
0
1,962,226
Distance Traveled
1,878,140
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,645
559
134
5
0
569,839
16
W
Merlin
10,220
365
25
1
0
207,280
0
L
Thor
9,669
345
49
2
0
339,802
3
L
Scylla
13,240
473
179
6
0
402,799
3
W
Ra
15,097
539
190
7
0
437,665
3
W
Ares
8,869
317
6
0
0
195,264
0
L
Tyr
10,553
377
51
2
0
479,391
6
W
Artemis
18,437
658
225
8
0
468,092
2
L
Ares
10,790
385
31
1
0
404,107
1
L
Neith
12,946
462
160
6
0
336,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role