Player Matchup

Cupid
Cupid
Platinum V
BigDaddyM117
Cupid
Platinum V
Level 128
God Stats
9W - 9L
1,635 SR
Queue Stats
286W - 270L
1,795 MMR
Solo
Nemesis
Nemesis
Platinum IV
Koowala
Nemesis
Platinum IV
Level 156
God Stats
0W - 3L
1,349 SR
Queue Stats
44W - 42L
1,764 MMR
Solo
Nike
Nike
Gold IV
andy4pres
Nike
Gold IV
Level 135
God Stats
1W - 2L
1,303 SR
Queue Stats
51W - 59L
1,764 MMR
Solo
Ra
Ra
Platinum V
imabel2kill
Ra
Platinum V
Level 154
God Stats
27W - 15L
1,699 SR
Queue Stats
339W - 339L
1,793 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
lf15_luisfern597
Kuzenbo
Platinum IV
Level 124
God Stats
21W - 9L
1,766 SR
Queue Stats
425W - 391L
1,789 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,550 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,523 SR
1,719 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum IV
BAMABISKIT
Da Ji
Platinum IV
Level 142
God Stats
1W - 0L
1,443 SR
Queue Stats
654W - 614L
1,766 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Jello Baybee
Sun Wukong
Platinum IV
Level 146
God Stats
7W - 7L
1,587 SR
Queue Stats
161W - 136L
1,772 MMR
Solo
Yemoja
Yemoja
Gold II
Mata__pacos
Yemoja
Gold II
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,754 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
iSupafresh1
Cernunnos
Platinum IV
Level 123
God Stats
33W - 31L
1,584 SR
Queue Stats
660W - 646L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,243
649
1,453
1,965
469
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Koowala
Nemesis
1
0 / 0 / 0
2,409
482
0
0
0
Nike
6
0 / 0 / 0
3,232
646
1,191
2,318
780
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,290
658
308
1,627
372
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 1
3,002
600
1,334
3,528
1,715
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiCthulhuPersephoneBakasuraHera

VS

Bans
AphroditeThorArachneThanatosHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 1 / 1
3,417
683
2,715
2,826
567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
6
0 / 0 / 2
3,732
746
118
2,630
665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Jello Baybee
Sun Wukong
6
0 / 0 / 0
3,432
686
912
3,256
1,288
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
5
1 / 0 / 1
3,631
726
935
1,697
536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
iSupafresh1
Cernunnos
7
1 / 0 / 0
3,793
759
1,051
1,811
501
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Da Ji
0
0
2
1
L
1
0
0
1
W
Sun Wukong
Jello Baybee
Sun Wukong
0
0
0
0
L
Nemesis
Koowala
Nemesis
0
0
0
0
W
Yemoja
1
0
1
1.5
L
Nike
0
0
0
0
W
Cernunnos
iSupafresh1
Cernunnos
1
0
0
1
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,286
Damage
5,731
9,438
Taken
12,220
3,336
Mitigated
3,557
2,890
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,715
1,689
0
1,064
2,826
567
0
861
1,965
15,592
0
W
Da Ji
118
0
0
1,373
2,630
665
0
0
2,630
0
15,724
L
1,453
595
183
895
1,965
469
0
1,337
628
0
12,485
W
Sun Wukong
Jello Baybee
Sun Wukong
912
35
0
1,425
3,256
1,288
0
0
3,081
0
14,937
L
Nemesis
Koowala
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
935
320
623
584
1,697
536
0
473
1,224
6,153
0
L
Nike
1,191
60
0
875
2,318
780
0
0
2,143
0
12,170
W
Cernunnos
iSupafresh1
Cernunnos
1,051
493
0
644
1,811
501
307
308
1,503
0
16,798
L
308
76
75
482
1,627
372
0
0
1,627
14,264
0
L
1,334
500
0
380
3,528
1,715
0
2,313
1,215
6,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,176
Gold Earned
18,005
85
Minions Killed
149
0
Camps Cleared
0
364,263
Distance Traveled
430,380
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,417
683
32
6
0
81,431
1
W
Da Ji
3,732
746
40
8
0
98,064
1
L
Cupid
3,243
649
31
6
0
91,351
1
W
Sun Wukong
3,432
686
31
6
0
101,829
1
L
Nemesis
2,409
482
0
0
0
0
0
W
Yemoja
3,631
726
12
2
0
71,624
0
L
Nike
3,232
646
23
5
0
82,496
0
W
Cernunnos
3,793
759
34
7
0
77,432
0
L
Ra
3,290
658
26
5
0
92,319
1
L
Kuzenbo
3,002
600
5
1
0
98,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role