Player Matchup

Ymir
Ymir
IranianMissile
Ymir
Level 28
God Stats
25W - 11L
1,651 SR
Queue Stats
251W - 228L
1,582 Elo+
Solo
Guan Yu
Guan Yu
MiniVGMo
Guan Yu
Level 5
God Stats
9W - 1L
1,818 SR
Queue Stats
9W - 9L
1,545 Elo+
Solo
Set
Set
Oddi ID
Set
Level 10
God Stats
13W - 3L
1,776 SR
Queue Stats
27W - 17L
1,552 Elo+
Solo
Ra
Ra
SapoMendezGt
Ra
Level 7
God Stats
2W - 2L
1,280 SR
Queue Stats
11W - 17L
1,413 Elo+
Solo
Scylla
Scylla
gaping_shower1
Scylla
Level 16
God Stats
2W - 3L
1,216 SR
Queue Stats
108W - 92L
1,615 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,541 Elo+

VS

Team Averages
Level 17
1,511 SR
1,506 Elo+
Ra
Ra
DeckerDude43
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,625 Elo+
Solo
Loki
Loki
KantoSpagetti-G2
Loki
Level 21
God Stats
3W - 3L
1,628 SR
Queue Stats
49W - 33L
1,616 Elo+
Solo
Ullr
Ullr
birtch12 11th
Ullr
Level 27
God Stats
2W - 3L
1,549 SR
Queue Stats
168W - 181L
1,393 Elo+
Solo
Neith
Neith
den4ikiev
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Solo
Horus
Horus
graffgi
Horus
Level 25
God Stats
3W - 10L
1,376 SR
Queue Stats
19W - 22L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 2
4,178
836
1,836
3,303
1,041
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
MiniVGMo
Guan Yu
3
0 / 1 / 2
2,924
585
485
1,733
309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
4
1 / 1 / 1
3,132
626
1,847
2,005
570
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
3,863
773
633
902
111
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 2
4,058
812
1,758
1,235
256
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,678
536
173
830
250
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 2
3,411
682
788
2,888
727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 1
3,266
653
1,938
2,940
634
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
den4ikiev
Neith
4
0 / 3 / 0
2,851
570
826
2,362
689
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
graffgi
Horus
6
1 / 1 / 1
3,398
680
1,515
1,921
938
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
2
2
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
2
4
L
0
1
2
1
W
Guan Yu
MiniVGMo
Guan Yu
0
1
2
1
W
Set
1
1
1
1.5
W
1
0
0
1
L
1
1
1
1.5
L
Neith
den4ikiev
Neith
0
3
0
0
W
2
0
2
3
L
Horus
graffgi
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,559
Damage
5,240
9,178
Taken
10,941
2,287
Mitigated
3,238
3,901
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
173
111
94
222
830
250
0
615
215
2,766
0
W
1,836
482
0
1,315
3,303
1,041
0
142
3,161
14,307
0
L
788
286
0
1,150
2,888
727
0
774
2,089
0
11,953
W
Guan Yu
MiniVGMo
Guan Yu
485
308
285
535
1,733
309
79
0
1,733
0
1,886
W
Set
1,847
520
0
575
2,005
570
0
0
1,980
0
7,230
W
633
156
0
703
902
111
175
0
852
15,581
0
L
1,938
690
0
913
2,940
634
0
686
2,154
0
8,381
L
Neith
den4ikiev
Neith
826
426
0
209
2,362
689
0
1,407
880
0
6,559
W
1,758
303
0
488
1,235
256
0
31
1,179
14,762
0
L
Horus
graffgi
Horus
1,515
743
153
553
1,921
938
0
745
1,176
0
8,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,155
Gold Earned
15,604
103
Minions Killed
73
0
Camps Cleared
0
475,767
Distance Traveled
375,824
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,678
536
7
1
0
36,844
0
W
Ymir
4,178
836
33
7
0
93,338
1
L
Loki
3,411
682
29
6
0
95,332
1
W
Guan Yu
2,924
585
6
1
0
108,303
0
W
Set
3,132
626
11
2
0
85,818
0
W
Ra
3,863
773
30
6
0
95,914
0
L
Ullr
3,266
653
15
3
0
71,911
1
L
Neith
2,851
570
5
1
0
86,558
1
W
Scylla
4,058
812
23
5
0
92,394
0
L
Horus
3,398
680
17
3
0
85,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role