Player Matchup

Yemoja
Yemoja
Gold II
CHARLESISGAMER
Yemoja
Gold II
Level 128
God Stats
3W - 1L
1,791 SR
Queue Stats
96W - 95L
1,530 MMR
Solo
Hachiman
Hachiman
Gold II
Lfml
Hachiman
Gold II
Level 125
God Stats
20W - 10L
1,723 SR
Queue Stats
689W - 660L
1,530 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
MMBuJu
Ao Kuang
Gold I
Level 44
God Stats
10W - 6L
1,896 SR
Queue Stats
53W - 34L
1,632 MMR
Party 2
He Bo
He Bo
Gold IV
RSGooFy
He Bo
Gold IV
Level 86
God Stats
7W - 4L
1,686 SR
Queue Stats
174W - 158L
1,436 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
lnfamous_Bryan
Sun Wukong
Gold II
Level 124
God Stats
47W - 41L
1,575 SR
Queue Stats
385W - 367L
1,549 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,734 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,762 SR
1,536 MMR
Chaac
Chaac
Gold III
DesolateRealm
Chaac
Gold III
Level 125
God Stats
2W - 2L
1,848 SR
Queue Stats
216W - 210L
1,548 MMR
Solo
Izanami
Izanami
Gold II
EXPERT-_-KILLER
Izanami
Gold II
Level 128
God Stats
45W - 35L
1,661 SR
Queue Stats
214W - 237L
1,530 MMR
Solo
Hera
Hera
Gold V
Lets_not_throw
Hera
Gold V
Level 124
God Stats
1W - 2L
1,943 SR
Queue Stats
275W - 241L
1,345 MMR
Party 1
Ganesha
Ganesha
Platinum IV
alonze1234
Ganesha
Platinum IV
Level 113
God Stats
7W - 9L
1,674 SR
Queue Stats
314W - 285L
1,732 MMR
Party 1
Ra
Ra
Gold II
bingbangbong1319
Ra
Gold II
Level 49
God Stats
13W - 6L
1,686 SR
Queue Stats
89W - 76L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 31
19,589
456
12,901
37,968
64,749
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Lfml
Hachiman
20
6 / 10 / 20
21,298
495
35,689
44,231
16,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
MMBuJu
Ao Kuang
20
24 / 8 / 10
27,039
629
30,581
56,442
25,274
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
RSGooFy
He Bo
20
13 / 16 / 13
21,563
501
35,889
37,590
12,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
lnfamous_Bryan
Sun Wukong
20
12 / 4 / 28
23,743
552
40,021
62,652
94,920
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneBakasuraCupidTsukuyomiCthulhu

VS

Bans
NemesisHeimdallrHun BatzRamaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 14 / 14
20,354
473
24,247
44,026
58,736
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 13 / 14
22,831
531
33,541
43,129
22,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 14 / 16
20,146
469
32,732
34,416
14,171
Ganesha
alonze1234
Ganesha
20
3 / 7 / 34
21,925
510
44,711
43,329
20,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
14 / 9 / 11
23,631
550
35,842
33,553
24,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
134
57
Kills
45
45
Deaths
57
102
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
7
31
2.5
L
7
14
14
1
L
12
13
14
1.46
L
9
14
16
1.21
W
Hachiman
Lfml
Hachiman
6
10
20
1.6
W
Ao Kuang
MMBuJu
Ao Kuang
24
8
10
3.63
W
He Bo
RSGooFy
He Bo
13
16
13
1.22
L
Ganesha
alonze1234
Ganesha
3
7
34
2.86
L
14
9
11
2.17
W
Sun Wukong
lnfamous_Bryan
Sun Wukong
12
4
28
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,081
Damage
171,073
238,883
Taken
198,453
213,611
Mitigated
141,310
108,973
Healing
63,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,901
546
12,467
5,368
37,968
64,749
1,157
15,955
21,839
49,165
0
L
24,247
4,707
0
10,399
44,026
58,736
1,038
16,900
26,653
0
114,454
L
33,541
21,916
0
12,506
43,129
22,764
7,278
16,735
26,319
0
212,819
L
32,732
11,746
0
8,963
34,416
14,171
186
14,921
19,445
118,013
0
W
Hachiman
Lfml
Hachiman
35,689
21,129
0
16,228
44,231
16,266
4,932
21,749
22,357
0
172,521
W
Ao Kuang
MMBuJu
Ao Kuang
30,581
10,220
0
33,822
56,442
25,274
2,102
25,405
31,011
240,523
0
W
He Bo
RSGooFy
He Bo
35,889
568
1,337
7,712
37,590
12,402
1,121
24,783
12,731
132,275
0
L
Ganesha
alonze1234
Ganesha
44,711
1,089
0
12,230
43,329
20,841
183
22,890
20,364
172,452
0
L
35,842
2,057
7,696
11,576
33,553
24,798
1,714
15,976
17,477
183,589
0
W
Sun Wukong
lnfamous_Bryan
Sun Wukong
40,021
8,977
0
32,039
62,652
94,920
2,975
26,754
35,473
4,194
165,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,232
Gold Earned
108,887
853
Minions Killed
978
0
Camps Cleared
0
3,543,070
Distance Traveled
3,602,270
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
19,589
456
41
1
0
716,662
5
L
Chaac
20,354
473
195
5
0
618,769
7
L
Izanami
22,831
531
238
6
0
661,136
10
L
Hera
20,146
469
170
4
0
668,964
4
W
Hachiman
21,298
495
214
5
0
650,942
1
W
Ao Kuang
27,039
629
194
5
0
734,530
0
W
He Bo
21,563
501
180
4
0
641,912
19
L
Ganesha
21,925
510
96
2
0
799,423
4
L
Ra
23,631
550
279
6
0
853,978
11
W
Sun Wukong
23,743
552
224
5
0
799,024
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role