Player Matchup

Cupid
Cupid
Bad Luck Roy
Cupid
Level 8
God Stats
7W - 2L
1,532 SR
Queue Stats
17W - 23L
1,303 Elo+
Party 1
Achilles
Achilles
jayci326
Achilles
Level 128
God Stats
5W - 6L
1,453 SR
Queue Stats
37W - 35L
1,348 Elo+
Party 1
Anubis
Anubis
xSPIDERxWOLFx
Anubis
Level 122
God Stats
7W - 8L
1,577 SR
Queue Stats
57W - 51L
1,333 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,328 Elo+

VS

Team Averages
Level 14
1,466 SR
1,313 Elo+
Ra
Ra
BlazinCel
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,304 Elo+
Solo
Medusa
Medusa
Windschneise420
Medusa
Level 8
God Stats
69W - 65L
1,347 SR
Queue Stats
131W - 151L
1,332 Elo+
Solo
Fenrir
Fenrir
menacing_noise1
Fenrir
Level 13
God Stats
3W - 9L
1,551 SR
Queue Stats
34W - 41L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 10
9,636
803
7,988
5,553
2,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
jayci326
Achilles
11
4 / 3 / 16
8,878
740
8,862
10,503
9,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 12
9,693
808
11,680
6,073
2,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
7,833
653
3,787
9,635
4,881
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 3
7,339
612
2,481
9,252
2,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 7 / 1
8,643
720
6,051
13,705
4,017
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
20
Kills
6
6
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
1
7
5
0.5
L
1
7
3
0.36
W
Achilles
jayci326
Achilles
4
3
16
4
L
4
7
1
0.64
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
12,319
22,129
Taken
32,592
14,520
Mitigated
11,295
4,394
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,988
3,144
70
655
5,553
2,014
860
1,018
4,535
0
32,608
L
3,787
556
338
902
9,635
4,881
0
3,518
6,117
20,139
0
L
2,481
1,641
699
1,162
9,252
2,397
0
3,017
6,235
0
12,851
W
Achilles
jayci326
Achilles
8,862
3,186
346
1,535
10,503
9,961
722
1,928
8,575
0
18,067
L
6,051
1,578
0
1,666
13,705
4,017
0
5,213
8,492
0
12,064
W
11,680
292
0
1,788
6,073
2,545
318
875
5,198
40,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
23,815
118
Minions Killed
68
0
Camps Cleared
0
585,953
Distance Traveled
521,217
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,636
803
39
3
0
186,770
1
L
Ra
7,833
653
26
2
0
186,263
2
L
Medusa
7,339
612
24
2
0
165,513
0
W
Achilles
8,878
740
21
2
0
200,833
0
L
Fenrir
8,643
720
18
2
0
169,441
0
W
Anubis
9,693
808
58
5
0
198,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role