Player Matchup

Cthulhu
Cthulhu
Bruh_Moment_3481
Cthulhu
Level 13
God Stats
3W - 8L
1,242 SR
Queue Stats
122W - 128L
959 Elo+
Party 1
Ra
Ra
FlamingoAreRed
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,122 Elo+
Solo
Neith
Neith
Wrecklan
Neith
Level 21
God Stats
3W - 3L
1,487 SR
Queue Stats
16W - 35L
1,066 Elo+
Solo
Jormungandr
Jormungandr
minipandaman
Jormungandr
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 11L
879 Elo+
Solo
Horus
Horus
nitro11669
Horus
Level 11
God Stats
2W - 7L
1,263 SR
Queue Stats
86W - 84L
951 Elo+
Party 1
Team Averages
Level 13
1,355 SR
995 Elo+

VS

Team Averages
Level 23
1,426 SR
1,092 Elo+
Bakasura
Bakasura
II ZurieL II
Bakasura
Level 18
God Stats
16W - 20L
1,303 SR
Queue Stats
22W - 37L
1,016 Elo+
Solo
Cupid
Cupid
ItsyaboiDiablo_
Cupid
Level 22
God Stats
3W - 0L
1,722 SR
Queue Stats
15W - 15L
1,200 Elo+
Solo
Loki
Loki
andreas210599
Loki
Level 29
God Stats
4W - 4L
1,333 SR
Queue Stats
4W - 8L
1,045 Elo+
Party 2
Ra
Ra
patricksalmony
Ra
Level 29
God Stats
3W - 2L
1,491 SR
Queue Stats
11W - 20L
1,122 Elo+
Party 2
Hera
Hera
tenis_forjado
Hera
Level 18
God Stats
6W - 9L
1,282 SR
Queue Stats
134W - 140L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 16 / 6
11,863
516
12,330
26,499
17,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 10 / 2
10,669
464
9,200
12,917
5,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Wrecklan
Neith
13
0 / 10 / 7
9,045
393
4,232
14,133
4,992
Jormungandr
minipandaman
Jormungandr
14
2 / 6 / 6
10,706
465
8,533
15,669
13,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
17
4 / 8 / 3
11,547
502
7,510
25,886
17,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
II ZurieL II
Bakasura
19
20 / 5 / 6
14,153
615
26,254
18,937
7,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
10 / 3 / 11
12,202
531
21,465
14,800
5,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 6 / 13
11,278
490
8,661
16,247
6,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 6 / 17
12,516
544
16,784
19,818
9,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
7,050
307
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
16
Kills
46
50
Deaths
20
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
16
6
0.56
L
4
10
2
0.5
W
Bakasura
II ZurieL II
Bakasura
20
5
6
4.6
W
10
3
11
5.17
L
Neith
Wrecklan
Neith
0
10
7
0.35
W
7
6
13
2.25
L
Jormungandr
minipandaman
Jormungandr
2
6
6
0.83
L
Horus
4
8
3
0.69
W
9
6
17
2.92
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
73,164
95,104
Taken
69,802
58,820
Mitigated
29,294
10,872
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,330
1,595
389
1,972
26,499
17,107
867
6,205
19,650
35,875
0
L
9,200
1,218
164
1,286
12,917
5,365
1,488
1,151
11,296
59,305
0
W
Bakasura
II ZurieL II
Bakasura
26,254
19,047
0
4,957
18,937
7,924
2,616
7,166
11,771
0
81,733
W
21,465
16,425
766
3,121
14,800
5,875
7,089
7,800
7,000
0
77,702
L
Neith
Wrecklan
Neith
4,232
767
0
548
14,133
4,992
315
3,449
10,240
0
19,173
W
8,661
3,696
243
474
16,247
6,132
863
8,536
7,711
0
33,295
L
Jormungandr
minipandaman
Jormungandr
8,533
1,833
159
699
15,669
13,458
1,196
3,592
11,937
37,147
0
L
Horus
7,510
4,511
823
4,832
25,886
17,898
1,044
2,387
23,034
54
46,973
W
16,784
4,380
6,134
10,488
19,818
9,363
1,055
11,541
8,277
70,213
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,830
Gold Earned
57,199
269
Minions Killed
389
0
Camps Cleared
0
1,677,313
Distance Traveled
1,569,947
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,863
516
46
2
0
363,510
3
L
Ra
10,669
464
101
4
0
285,325
0
W
Bakasura
14,153
615
138
6
0
459,554
0
W
Cupid
12,202
531
103
4
0
412,476
0
L
Neith
9,045
393
21
1
0
347,121
0
W
Loki
11,278
490
37
2
0
370,761
1
L
Jormungandr
10,706
465
52
2
0
311,923
1
L
Horus
11,547
502
49
2
0
369,434
2
W
Ra
12,516
544
111
5
0
327,156
1
W
Hera
7,050
307
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role