Player Matchup

Chaac
Chaac
ReTro Clorox
Chaac
Level 15
God Stats
4W - 3L
1,608 SR
Queue Stats
25W - 28L
1,287 Elo+
Party 2
Fenrir
Fenrir
ReTro Windex
Fenrir
Level 18
God Stats
2W - 3L
1,056 SR
Queue Stats
96W - 91L
1,275 Elo+
Party 2
Sol
Sol
Wut R Hax
Sol
Level 4
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 2
Team Averages
Level 12
1,446 SR
1,399 Elo+

VS

Team Averages
Level 55
1,518 SR
1,423 Elo+
Nike
Nike
Dragonblood683
Nike
Level 29
God Stats
2W - 2L
1,131 SR
Queue Stats
222W - 268L
1,339 Elo+
Solo
Awilix
Awilix
ImTrashtho
Awilix
Level 108
God Stats
1W - 0L
1,826 SR
Queue Stats
117W - 131L
1,460 Elo+
Party 1
Hera
Hera
MayBAEMay
Hera
Level 27
God Stats
23W - 20L
1,596 SR
Queue Stats
28W - 26L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
12,542
570
12,122
21,404
12,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
15
2 / 6 / 5
12,581
572
5,495
16,818
6,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 6 / 2
13,802
627
13,417
20,750
6,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 12
13,290
604
8,621
15,607
15,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
ImTrashtho
Awilix
20
10 / 3 / 6
15,526
706
19,628
14,530
5,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hera
19
6 / 1 / 7
14,358
653
17,773
9,448
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
17
17
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
W
Awilix
ImTrashtho
Awilix
10
3
6
4.33
W
Hera
6
1
7
9.5
L
1
5
3
0.5
L
Fenrir
2
6
5
0.75
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
46,022
58,972
Taken
39,585
25,210
Mitigated
24,002
18,840
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,621
562
0
0
15,607
15,268
462
4,576
11,031
0
42,006
W
Awilix
ImTrashtho
Awilix
19,628
7,363
0
1,680
14,530
5,287
1,572
4,157
9,668
0
78,375
W
Hera
17,773
4,920
0
500
9,448
3,447
1,325
4,794
4,654
75,589
0
L
12,122
1,678
0
6,857
21,404
12,400
0
11,408
9,996
0
69,693
L
Fenrir
5,495
934
0
1,529
16,818
6,378
0
1,904
14,914
0
31,908
L
13,417
4,351
864
9,590
20,750
6,432
1,871
5,060
15,690
75,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
43,174
215
Minions Killed
240
0
Camps Cleared
0
1,154,731
Distance Traveled
1,170,800
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,290
604
58
3
0
346,292
0
W
Awilix
15,526
706
77
4
0
400,737
4
W
Hera
14,358
653
105
5
0
423,771
2
L
Chaac
12,542
570
75
3
0
388,497
5
L
Fenrir
12,581
572
24
1
0
408,493
0
L
Sol
13,802
627
116
5
0
357,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role