Player Matchup

Artemis
Artemis
LobsterPRO
Artemis
Level 47
God Stats
8W - 3L
1,624 SR
Queue Stats
15W - 7L
1,582 Elo+
Party 1
Chaac
Chaac
Nuhaibebru
Chaac
Level 20
God Stats
4W - 2L
1,665 SR
Queue Stats
13W - 10L
1,352 Elo+
Party 1
Nox
Nox
Shtormrage
Nox
Level 141
God Stats
2W - 1L
1,623 SR
Queue Stats
21W - 17L
1,457 Elo+
Party 1
Team Averages
Level 69
1,637 SR
1,464 Elo+

VS

Team Averages
Level 46
1,491 SR
1,354 Elo+
Bacchus
Bacchus
DarthReidar
Bacchus
Level 10
God Stats
38W - 38L
1,462 SR
Queue Stats
149W - 174L
1,356 Elo+
Party 2
Bakasura
Bakasura
Erwin245
Bakasura
Level 39
God Stats
1W - 4L
1,529 SR
Queue Stats
31W - 39L
1,386 Elo+
Solo
Ra
Ra
Zakandrimar
Ra
Level 90
God Stats
12W - 15L
1,482 SR
Queue Stats
126W - 170L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LobsterPRO
Artemis
13
5 / 1 / 7
9,482
729
7,927
5,888
2,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
4 / 1 / 8
9,066
697
9,075
9,993
7,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 9
9,985
768
13,427
6,651
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarthReidar
Bacchus
10
0 / 5 / 1
7,900
608
3,961
13,097
9,069
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Erwin245
Bakasura
10
1 / 6 / 0
7,783
599
2,916
15,301
5,356
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,907
608
9,187
8,553
3,011
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarthReidar
Bacchus
0
5
1
0.1
L
Bakasura
Erwin245
Bakasura
1
6
0
0.17
W
Artemis
LobsterPRO
Artemis
5
1
7
8.5
W
Chaac
4
1
8
8
W
6
0
9
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
16,064
22,532
Taken
36,951
12,532
Mitigated
17,436
5,503
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarthReidar
Bacchus
3,961
225
0
0
13,097
9,069
0
6,355
6,742
12,748
0
L
Bakasura
Erwin245
Bakasura
2,916
1,670
0
3,397
15,301
5,356
0
6,389
8,912
0
27,194
W
Artemis
LobsterPRO
Artemis
7,927
4,620
0
0
5,888
2,230
1,761
3,967
1,921
0
31,451
W
Chaac
9,075
1,697
1,267
3,716
9,993
7,741
387
5,381
4,171
6,415
20,030
W
13,427
1,051
0
520
6,651
2,561
1,237
3,820
2,651
42,477
0
L
9,187
969
1,021
1,453
8,553
3,011
0
2,740
5,813
45,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
23,590
146
Minions Killed
135
0
Camps Cleared
0
708,806
Distance Traveled
702,382
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,900
608
8
1
0
235,704
2
L
Bakasura
7,783
599
58
4
0
230,280
0
W
Artemis
9,482
729
43
3
0
228,746
0
W
Chaac
9,066
697
30
2
0
253,006
0
W
Nox
9,985
768
73
6
0
227,054
1
L
Ra
7,907
608
69
5
0
236,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role