Player Matchup

Achilles
Achilles
ComicSans1
Achilles
Level 105
God Stats
2W - 0L
1,608 SR
Queue Stats
14W - 10L
1,528 Elo+
Solo
Cthulhu
Cthulhu
KvFxFadeAway
Cthulhu
Level 145
God Stats
7W - 3L
1,524 SR
Queue Stats
360W - 357L
1,547 Elo+
Solo
Tyr
Tyr
TheVindicator
Tyr
Level 53
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Whisperi
Sun Wukong
Level 88
God Stats
2W - 2L
1,419 SR
Queue Stats
123W - 135L
1,444 Elo+
Solo
Nox
Nox
oskar103
Nox
Level 77
God Stats
19W - 13L
1,567 SR
Queue Stats
705W - 698L
1,479 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,498 Elo+

VS

Team Averages
Level 101
1,568 SR
1,499 Elo+
Skadi
Skadi
EstebanS1989
Skadi
Level 149
God Stats
0W - 1L
1,945 SR
Queue Stats
23W - 30L
1,412 Elo+
Solo
Freya
Freya
PandiitaKawaii
Freya
Level 128
God Stats
0W - 1L
1,395 SR
Queue Stats
38W - 46L
1,455 Elo+
Party 1
He Bo
He Bo
agemithril
He Bo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
exwaitumela
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
xVBAndrikxD
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ComicSans1
Achilles
16
10 / 5 / 9
11,016
787
11,902
19,536
25,206
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
KvFxFadeAway
Cthulhu
17
1 / 3 / 16
10,201
729
12,664
13,509
14,307
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
9 / 2 / 9
11,426
816
10,016
15,413
15,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Whisperi
Sun Wukong
17
1 / 4 / 20
10,345
739
13,600
16,390
16,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 1 / 10
12,152
868
17,399
8,868
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
9,439
674
14,135
14,222
6,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 10
9,539
681
13,550
16,688
6,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
17
6 / 5 / 6
9,847
703
8,769
10,939
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
exwaitumela
Hachiman
16
5 / 11 / 3
9,781
699
14,713
17,106
6,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
0 / 6 / 7
8,392
599
5,887
14,078
12,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
30
Kills
14
15
Deaths
30
64
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
ComicSans1
Achilles
10
5
9
2.9
L
1
4
9
1.38
W
Cthulhu
KvFxFadeAway
Cthulhu
1
3
16
3
L
2
4
10
1.75
W
9
2
9
6.75
W
Sun Wukong
Whisperi
Sun Wukong
1
4
20
2.75
L
He Bo
6
5
6
1.8
L
Hachiman
exwaitumela
Hachiman
5
11
3
0.59
W
9
1
10
14
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,581
Damage
57,054
73,716
Taken
73,033
76,241
Mitigated
37,388
30,679
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ComicSans1
Achilles
11,902
2,584
1,329
3,853
19,536
25,206
1,023
9,409
10,127
0
18,542
L
14,135
5,177
2,441
3,902
14,222
6,341
0
5,884
8,338
0
31,545
W
Cthulhu
KvFxFadeAway
Cthulhu
12,664
225
4,249
2,227
13,509
14,307
0
5,253
8,256
29,680
0
L
13,550
4,430
2,354
8,074
16,688
6,756
0
7,940
8,748
23,213
0
W
10,016
1,466
1,757
4,257
15,413
15,776
790
4,264
11,149
0
20,784
W
Sun Wukong
Whisperi
Sun Wukong
13,600
1,522
2,849
4,274
16,390
16,282
168
6,794
9,596
3,445
20,383
L
He Bo
8,769
197
1,540
1,809
10,939
4,535
0
4,127
6,812
21,403
0
L
Hachiman
exwaitumela
Hachiman
14,713
7,285
2,127
2,176
17,106
6,955
0
7,034
10,072
0
29,770
W
17,399
849
3,230
2,654
8,868
4,670
1,901
2,486
6,382
36,605
0
L
5,887
461
693
481
14,078
12,801
0
6,594
7,484
11,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
46,998
144
Minions Killed
122
0
Camps Cleared
0
1,429,016
Distance Traveled
1,141,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,016
787
10
1
0
272,022
0
L
Skadi
9,439
674
47
3
0
253,142
0
W
Cthulhu
10,201
729
32
2
0
270,570
0
L
Freya
9,539
681
22
2
0
249,904
0
W
Tyr
11,426
816
13
1
0
321,119
0
W
Sun Wukong
10,345
739
15
1
0
282,157
0
L
He Bo
9,847
703
23
2
0
206,277
0
L
Hachiman
9,781
699
19
1
0
193,033
0
W
Nox
12,152
868
74
5
0
283,148
0
L
Geb
8,392
599
11
1
0
238,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role