Player Matchup

Anubis
Anubis
KANEKI-GAMERxx29
Anubis
Level 3
God Stats
0W - 4L
1,154 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Jing Wei
Jing Wei
albertorojasgonz
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,053 Elo+
Party 1
Nemesis
Nemesis
evolve4344
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kronosrage1134
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,342 SR
Queue Stats
11W - 16L
1,263 Elo+
Solo
Da Ji
Da Ji
xXCHEWBACCAXx18
Da Ji
Level 29
God Stats
41W - 38L
1,426 SR
Queue Stats
141W - 131L
1,377 Elo+
Solo
Team Averages
Level 14
1,384 SR
1,240 Elo+

VS

Team Averages
Level 21
1,405 SR
1,423 Elo+
Nike
Nike
Hellish God9482
Nike
Level 27
God Stats
11W - 7L
1,447 SR
Queue Stats
76W - 57L
1,397 Elo+
Solo
Cthulhu
Cthulhu
PomegramateA
Cthulhu
Level 26
God Stats
3W - 3L
1,622 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 2
Bacchus
Bacchus
kereemthegreat
Bacchus
Level 27
God Stats
6W - 4L
1,321 SR
Queue Stats
146W - 170L
1,349 Elo+
Solo
Skadi
Skadi
ob1bagomi
Skadi
Level 7
God Stats
3W - 3L
1,221 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
ozai7087
Merlin
Level 20
God Stats
35W - 33L
1,413 SR
Queue Stats
61W - 72L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 3
10,746
827
3,951
14,547
6,413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
1 / 11 / 5
11,336
872
6,054
19,868
6,471
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
evolve4344
Nemesis
18
0 / 10 / 5
11,525
887
8,969
26,568
9,816
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
kronosrage1134
Ah Muzen Cab
19
3 / 3 / 6
13,500
1,038
24,448
16,638
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 7 / 3
14,652
1,127
16,276
20,345
9,563
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 17
13,543
1,042
18,319
14,187
15,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
PomegramateA
Cthulhu
20
6 / 3 / 19
13,351
1,027
16,332
13,390
18,850
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
8 / 1 / 18
13,028
1,002
13,331
11,790
11,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
ob1bagomi
Skadi
20
10 / 4 / 20
13,411
1,032
18,527
11,740
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
ozai7087
Merlin
20
6 / 3 / 15
13,748
1,058
21,011
16,264
7,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
13
Kills
41
42
Deaths
13
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
11
2
17
9.75
L
0
11
3
0.14
W
Cthulhu
PomegramateA
Cthulhu
6
3
19
5.17
L
1
11
5
0.32
L
Nemesis
evolve4344
Nemesis
0
10
5
0.25
W
8
1
18
17
L
Ah Muzen Cab
kronosrage1134
Ah Muzen Cab
3
3
6
2
W
Skadi
ob1bagomi
Skadi
10
4
20
5
W
Merlin
ozai7087
Merlin
6
3
15
4.5
L
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,698
Damage
87,520
97,966
Taken
67,371
38,177
Mitigated
57,207
9,676
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,319
6,112
365
4,364
14,187
15,177
0
1,570
11,591
0
28,937
L
3,951
589
0
203
14,547
6,413
0
6,294
8,028
11,089
0
W
Cthulhu
PomegramateA
Cthulhu
16,332
1,478
546
1,099
13,390
18,850
0
243
12,412
36,852
0
L
6,054
3,429
0
305
19,868
6,471
0
10,699
9,044
0
9,957
L
Nemesis
evolve4344
Nemesis
8,969
4,090
0
3,262
26,568
9,816
0
14,461
11,832
0
26,880
W
13,331
2,148
871
820
11,790
11,270
0
877
10,913
21,635
0
L
Ah Muzen Cab
kronosrage1134
Ah Muzen Cab
24,448
8,917
207
3,821
16,638
5,914
0
6,870
9,622
0
83,441
W
Skadi
ob1bagomi
Skadi
18,527
11,670
0
2,038
11,740
4,549
0
620
10,659
0
30,478
W
Merlin
ozai7087
Merlin
21,011
3,024
853
4,369
16,264
7,361
0
641
15,623
62,922
0
L
16,276
6,262
0
1,878
20,345
9,563
0
12,350
7,882
0
25,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
67,081
205
Minions Killed
235
4
Camps Cleared
4
1,114,602
Distance Traveled
1,092,965
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,543
1,042
22
2
0
216,421
0
L
Anubis
10,746
827
13
1
1
127,866
2
W
Cthulhu
13,351
1,027
50
4
3
226,751
0
L
Jing Wei
11,336
872
6
0
0
294,477
0
L
Nemesis
11,525
887
30
2
1
218,592
2
W
Bacchus
13,028
1,002
11
1
1
254,403
0
L
Ah Muzen Cab
13,500
1,038
132
10
0
230,926
1
W
Skadi
13,411
1,032
44
3
0
196,138
0
W
Merlin
13,748
1,058
108
8
0
199,252
0
L
Da Ji
14,652
1,127
24
2
2
242,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role