Player Matchup

Cthulhu
Cthulhu
LiherAltza13
Cthulhu
Level 4
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 7L
1,108 Elo+
Party 1
Chaac
Chaac
RacingFox_64
Chaac
Level 29
God Stats
5W - 4L
1,599 SR
Queue Stats
215W - 229L
1,359 Elo+
Solo
Fenrir
Fenrir
SV_JULEN
Fenrir
Level 4
God Stats
0W - 4L
1,194 SR
Queue Stats
0W - 7L
1,108 Elo+
Party 1
Hel
Hel
SpiritNorth
Hel
Level 8
God Stats
1W - 6L
1,105 SR
Queue Stats
93W - 79L
1,338 Elo+
Solo
Poseidon
Poseidon
Vexnis
Poseidon
Level 15
God Stats
6W - 8L
1,557 SR
Queue Stats
23W - 24L
1,336 Elo+
Solo
Team Averages
Level 12
1,334 SR
1,250 Elo+

VS

Team Averages
Level 17
1,398 SR
1,308 Elo+
Persephone
Persephone
LRenan24
Persephone
Level 6
God Stats
44W - 48L
1,361 SR
Queue Stats
44W - 50L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
Nightwolf420340
Sun Wukong
Level 4
God Stats
1W - 1L
1,245 SR
Queue Stats
2W - 1L
1,178 Elo+
Solo
Cthulhu
Cthulhu
OUROBOROUS756
Cthulhu
Level 17
God Stats
19W - 25L
1,571 SR
Queue Stats
63W - 84L
1,334 Elo+
Solo
Hachiman
Hachiman
TSButtermeingiz
Hachiman
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 80L
1,413 Elo+
Solo
Bakasura
Bakasura
jakob4421 jr
Bakasura
Level 28
God Stats
2W - 1L
1,310 SR
Queue Stats
29W - 20L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiherAltza13
Cthulhu
9
0 / 8 / 3
6,577
365
3,303
15,747
6,517
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
12 / 5 / 4
9,756
542
20,459
24,599
20,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SV_JULEN
Fenrir
11
4 / 10 / 3
7,614
423
7,280
14,357
5,302
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 13 / 2
7,342
408
4,575
14,066
3,501
Poseidon
Vexnis
Poseidon
13
5 / 12 / 5
8,772
487
10,967
16,971
5,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LRenan24
Persephone
12
2 / 7 / 5
8,983
499
4,998
8,919
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Nightwolf420340
Sun Wukong
13
4 / 7 / 7
9,447
525
4,337
12,296
9,784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
12
0 / 7 / 9
8,750
486
9,071
15,009
6,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
19
17 / 2 / 10
12,893
716
22,597
15,516
6,702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
jakob4421 jr
Bakasura
20
22 / 0 / 10
14,075
782
27,436
20,850
10,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
22
Kills
45
48
Deaths
23
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
LRenan24
Persephone
2
7
5
0.64
L
Cthulhu
LiherAltza13
Cthulhu
0
8
3
0.19
W
Sun Wukong
Nightwolf420340
Sun Wukong
4
7
7
1.07
W
Cthulhu
0
7
9
0.64
L
12
5
4
2.8
L
Fenrir
SV_JULEN
Fenrir
4
10
3
0.55
L
1
13
2
0.15
W
Hachiman
17
2
10
11
L
Poseidon
Vexnis
Poseidon
5
12
5
0.63
W
Bakasura
jakob4421 jr
Bakasura
22
0
10
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,584
Damage
68,439
85,740
Taken
72,590
40,743
Mitigated
36,078
17,580
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
LRenan24
Persephone
4,998
406
0
1,072
8,919
2,650
66
1,629
6,965
18,718
0
L
Cthulhu
LiherAltza13
Cthulhu
3,303
595
253
971
15,747
6,517
0
399
14,860
25,788
0
W
Sun Wukong
Nightwolf420340
Sun Wukong
4,337
1,185
0
509
12,296
9,784
1,404
3,883
7,603
0
21,920
W
Cthulhu
9,071
1,678
691
840
15,009
6,023
762
4,070
10,564
30,272
0
L
20,459
4,805
0
11,946
24,599
20,216
160
7,076
16,360
0
51,873
L
Fenrir
SV_JULEN
Fenrir
7,280
2,285
0
1,424
14,357
5,302
0
1,178
13,014
0
27,651
L
4,575
740
471
616
14,066
3,501
0
1,209
12,263
26,278
0
W
Hachiman
22,597
15,243
0
9,383
15,516
6,702
7,894
4,236
11,205
0
92,176
L
Poseidon
Vexnis
Poseidon
10,967
1,682
221
1,678
16,971
5,207
988
4,207
11,976
48,906
0
W
Bakasura
jakob4421 jr
Bakasura
27,436
19,209
0
12,660
20,850
10,919
4,176
5,027
15,673
0
99,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
54,148
237
Minions Killed
437
0
Camps Cleared
0
1,283,604
Distance Traveled
1,680,574
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,983
499
22
1
0
326,933
0
L
Cthulhu
6,577
365
33
2
0
213,896
2
W
Sun Wukong
9,447
525
42
2
0
304,299
3
W
Cthulhu
8,750
486
64
4
0
316,283
0
L
Chaac
9,756
542
57
3
0
282,109
0
L
Fenrir
7,614
423
41
2
0
282,156
0
L
Hel
7,342
408
34
2
0
237,836
0
W
Hachiman
12,893
716
134
7
0
306,109
1
L
Poseidon
8,772
487
72
4
0
267,607
0
W
Bakasura
14,075
782
175
10
0
426,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role