Player Matchup

Medusa
Medusa
DeadCobraSnake
Medusa
Level 29
God Stats
52W - 43L
1,530 SR
Queue Stats
63W - 58L
1,353 Elo+
Solo
Yemoja
Yemoja
Lavrik0s
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
969 Elo+
Solo
Tsukuyomi
Tsukuyomi
PaperyYeti
Tsukuyomi
Level 29
God Stats
10W - 8L
1,749 SR
Queue Stats
101W - 102L
1,459 Elo+
Solo
Ymir
Ymir
TimelyTitan
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,533 Elo+
Solo
Fenrir
Fenrir
Totalgnat af
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,363 Elo+

VS

Team Averages
Level 21
1,438 SR
1,323 Elo+
Merlin
Merlin
Ac3SyNd1cAt3
Merlin
Level 29
God Stats
13W - 15L
1,573 SR
Queue Stats
115W - 99L
1,469 Elo+
Solo
Nemesis
Nemesis
Mathew5855
Nemesis
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
57W - 47L
1,237 Elo+
Solo
Sobek
Sobek
Saltea1510
Sobek
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 31L
1,296 Elo+
Solo
Achilles
Achilles
cuboid-lemonade5
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,505 Elo+
Solo
Olorun
Olorun
sciencekid2008A
Olorun
Level 19
God Stats
1W - 1L
1,119 SR
Queue Stats
5W - 10L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,175
448
8,557
8,853
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Lavrik0s
Yemoja
10
1 / 6 / 0
6,784
424
1,876
7,329
2,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
PaperyYeti
Tsukuyomi
14
6 / 3 / 3
9,459
591
12,073
11,829
4,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 5 / 3
8,010
501
11,939
12,491
10,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
3 / 8 / 2
7,379
461
3,132
11,631
3,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
9 / 0 / 2
10,043
628
10,395
5,886
2,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mathew5855
Nemesis
15
5 / 2 / 5
9,745
609
7,651
11,701
3,608
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
13
3 / 2 / 8
9,014
563
3,495
13,622
10,633
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 2 / 7
9,711
607
9,736
14,422
12,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 8 / 4
7,624
477
4,912
12,620
10,619
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
14
Kills
26
26
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
0
2
10
L
1
4
2
0.5
L
Yemoja
Lavrik0s
Yemoja
1
6
0
0.17
W
Nemesis
Mathew5855
Nemesis
5
2
5
3.75
L
Tsukuyomi
PaperyYeti
Tsukuyomi
6
3
3
2.5
W
Sobek
3
2
8
3.5
L
3
5
3
0.9
L
Fenrir
3
8
2
0.5
W
9
2
7
6.25
W
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,577
Damage
36,189
52,133
Taken
58,251
25,630
Mitigated
39,404
9,950
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,395
562
0
393
5,886
2,255
2,023
1,710
4,176
61,141
0
L
8,557
4,347
0
1,793
8,853
3,251
544
5,598
3,224
0
35,881
L
Yemoja
Lavrik0s
Yemoja
1,876
656
67
641
7,329
2,857
1,342
5,127
2,202
18,421
0
W
Nemesis
Mathew5855
Nemesis
7,651
4,330
0
3,543
11,701
3,608
608
1,798
9,853
0
55,694
L
Tsukuyomi
PaperyYeti
Tsukuyomi
12,073
3,352
0
2,591
11,829
4,977
0
2,900
8,904
0
59,569
W
Sobek
3,495
967
0
4,851
13,622
10,633
1,155
2,135
11,462
19,783
0
L
11,939
1,822
0
1,946
12,491
10,695
87
2,758
9,331
41,769
0
L
Fenrir
3,132
1,015
0
2,912
11,631
3,850
0
2,594
8,900
0
24,945
W
9,736
2,809
0
6,982
14,422
12,289
1,013
4,144
9,903
0
41,555
W
4,912
2,017
90
1,004
12,620
10,619
1,402
3,303
9,042
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
46,137
308
Minions Killed
342
0
Camps Cleared
0
1,227,067
Distance Traveled
1,293,820
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,043
628
102
6
0
271,589
1
L
Medusa
7,175
448
66
4
0
249,252
0
L
Yemoja
6,784
424
31
2
0
168,921
0
W
Nemesis
9,745
609
98
6
0
277,756
0
L
Tsukuyomi
9,459
591
96
6
0
298,741
0
W
Sobek
9,014
563
44
3
0
283,042
4
L
Ymir
8,010
501
73
5
0
230,746
2
L
Fenrir
7,379
461
42
3
0
279,407
0
W
Achilles
9,711
607
58
4
0
289,108
0
W
Olorun
7,624
477
40
3
0
172,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role