Player Matchup

Sol
Sol
Silver I
HoorayForSal
Sol
Silver I
Level 86
God Stats
2W - 7L
1,287 SR
Queue Stats
232W - 239L
1,216 MMR
Solo
King Arthur
King Arthur
Silver I
TakeAhHit
King Arthur
Silver I
Level 136
God Stats
2W - 4L
1,388 SR
Queue Stats
81W - 63L
1,191 MMR
Party 1
Neith
Neith
Silver III
TheNamesJUNKLE
Neith
Silver III
Level 128
God Stats
31W - 25L
1,579 SR
Queue Stats
213W - 219L
919 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,418 SR
1,109 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,511 SR
1,099 MMR
Izanami
Izanami
Silver III
AdycOMG
Izanami
Silver III
Level 65
God Stats
69W - 51L
1,573 SR
Queue Stats
168W - 193L
988 MMR
Solo
Cerberus
Cerberus
Silver I
BabyBub103
Cerberus
Silver I
Level 64
God Stats
29W - 42L
1,444 SR
Queue Stats
213W - 186L
1,153 MMR
Solo
Nu Wa
Nu Wa
Bronze III
IronmMan720
Nu Wa
Bronze III
Level 129
God Stats
1W - 1L
1,516 SR
Queue Stats
14W - 21L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
14,124
706
15,714
18,169
4,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TakeAhHit
King Arthur
18
6 / 6 / 11
14,377
719
12,856
24,803
12,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 11
13,342
667
15,444
15,610
4,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
HadesYmirChaacKuzenboKumbhakarna

VS

Bans
CabrakanMedusaArtemisChironSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdycOMG
Izanami
15
5 / 8 / 7
12,547
627
15,924
17,978
6,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
BabyBub103
Cerberus
16
7 / 4 / 6
13,986
699
11,882
19,410
24,108
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 11
13,653
683
20,535
15,597
5,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
17
Kills
16
16
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdycOMG
Izanami
5
8
7
1.06
L
Cerberus
BabyBub103
Cerberus
7
4
6
2.5
W
8
6
7
1.92
L
4
5
11
1.9
W
King Arthur
TakeAhHit
King Arthur
6
6
11
1.92
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
48,341
58,582
Taken
52,985
21,531
Mitigated
35,752
24,526
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdycOMG
Izanami
15,924
11,101
927
3,219
17,978
6,389
3,162
6,357
11,304
0
75,046
L
Cerberus
BabyBub103
Cerberus
11,882
442
911
6,955
19,410
24,108
162
6,020
12,780
37,632
0
W
15,714
2,406
0
8,108
18,169
4,821
2,798
9,711
8,458
70,248
0
L
20,535
4,741
0
1,022
15,597
5,255
119
3,409
12,063
68,256
0
W
King Arthur
TakeAhHit
King Arthur
12,856
1,471
0
10,705
24,803
12,686
943
13,376
11,427
0
76,176
W
15,444
4,141
0
5,713
15,610
4,024
347
9,395
6,215
0
77,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
40,186
266
Minions Killed
259
0
Camps Cleared
0
1,053,635
Distance Traveled
855,987
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,547
627
106
5
0
241,761
1
L
Cerberus
13,986
699
76
4
0
323,631
0
W
Sol
14,124
706
85
4
0
337,028
1
L
Nu Wa
13,653
683
77
4
0
290,595
3
W
King Arthur
14,377
719
84
4
0
366,748
1
W
Neith
13,342
667
97
5
0
349,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role