Player Matchup

Merlin
Merlin
KL4L_Kush
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RoleplayLegend
Tsukuyomi
Level 61
God Stats
4W - 3L
1,489 SR
Queue Stats
91W - 104L
1,183 Elo+
Party 1
Erlang Shen
Erlang Shen
its steven
Erlang Shen
Level 88
God Stats
3W - 4L
1,485 SR
Queue Stats
242W - 259L
1,314 Elo+
Solo
Team Averages
Level 59
1,491 SR
1,388 Elo+

VS

Team Averages
Level 68
1,599 SR
1,199 Elo+
Hachiman
Hachiman
Face8808
Hachiman
Level 106
God Stats
1W - 0L
1,555 SR
Queue Stats
13W - 12L
1,230 Elo+
Solo
Ah Puch
Ah Puch
akabil
Ah Puch
Level 70
God Stats
1W - 0L
1,784 SR
Queue Stats
3W - 5L
1,038 Elo+
Solo
Ymir
Ymir
lProd_Killer
Ymir
Level 29
God Stats
11W - 8L
1,458 SR
Queue Stats
201W - 219L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KL4L_Kush
Merlin
13
3 / 4 / 6
9,209
658
6,186
10,649
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RoleplayLegend
Tsukuyomi
12
6 / 6 / 3
9,556
683
9,763
13,845
5,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
its steven
Erlang Shen
12
1 / 5 / 7
8,815
630
9,028
19,939
10,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Face8808
Hachiman
14
5 / 3 / 7
10,644
760
12,098
9,337
3,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
akabil
Ah Puch
13
5 / 3 / 9
10,672
762
9,555
9,136
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 8
10,543
753
12,770
14,876
12,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
15
15
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Face8808
Hachiman
5
3
7
2.83
L
Merlin
KL4L_Kush
Merlin
3
4
6
1.5
L
Tsukuyomi
RoleplayLegend
Tsukuyomi
6
6
3
1.25
W
Ah Puch
akabil
Ah Puch
5
3
9
3.17
L
Erlang Shen
its steven
Erlang Shen
1
5
7
0.9
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
34,423
44,433
Taken
33,349
20,563
Mitigated
18,783
8,578
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Face8808
Hachiman
12,098
5,236
765
1,641
9,337
3,522
1,467
1,187
8,150
0
47,077
L
Merlin
KL4L_Kush
Merlin
6,186
2,349
0
0
10,649
4,040
0
6,287
4,362
21,451
0
L
Tsukuyomi
RoleplayLegend
Tsukuyomi
9,763
2,939
342
1,877
13,845
5,553
46
5,192
8,653
0
28,646
W
Ah Puch
akabil
Ah Puch
9,555
932
525
2,582
9,136
2,689
783
1,464
7,672
32,295
0
L
Erlang Shen
its steven
Erlang Shen
9,028
3,359
707
5,652
19,939
10,970
0
10,894
9,045
309
32,732
W
12,770
3,197
0
1,223
14,876
12,572
547
4,596
10,280
35,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
31,859
106
Minions Killed
153
0
Camps Cleared
0
702,454
Distance Traveled
694,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,644
760
63
5
0
242,279
0
L
Merlin
9,209
658
39
3
0
215,465
0
L
Tsukuyomi
9,556
683
26
2
0
230,726
1
W
Ah Puch
10,672
762
43
3
0
247,145
2
L
Erlang Shen
8,815
630
41
3
0
256,263
1
W
Ymir
10,543
753
47
3
0
204,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role