Player Matchup

Raijin
Raijin
Dziel25
Raijin
Level 27
God Stats
1W - 5L
1,203 SR
Queue Stats
92W - 87L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Jones_Ox
Cthulhu
Level 29
God Stats
10W - 11L
1,522 SR
Queue Stats
92W - 116L
1,359 Elo+
Solo
Anhur
Anhur
htaed-ma-i
Anhur
Level 5
God Stats
5W - 11L
1,500 SR
Queue Stats
124W - 98L
1,336 Elo+
Party 3
Chaac
Chaac
king-alaynati
Chaac
Level 29
God Stats
22W - 13L
1,645 SR
Queue Stats
157W - 114L
1,454 Elo+
Party 3
Arachne
Arachne
mkazerooni
Arachne
Level 30
God Stats
6W - 4L
1,708 SR
Queue Stats
148W - 135L
1,439 Elo+
Party 3
Team Averages
Level 24
1,516 SR
1,396 Elo+

VS

Team Averages
Level 25
1,360 SR
1,429 Elo+
Cthulhu
Cthulhu
RomanKRSK124rus
Cthulhu
Level 20
God Stats
6W - 6L
1,421 SR
Queue Stats
136W - 155L
1,419 Elo+
Party 2
Fenrir
Fenrir
TFB_deimos
Fenrir
Level 45
God Stats
8W - 15L
1,286 SR
Queue Stats
57W - 56L
1,315 Elo+
Party 1
King Arthur
King Arthur
cedpat12
King Arthur
Level 26
God Stats
2W - 0L
1,283 SR
Queue Stats
43W - 36L
1,392 Elo+
Party 1
Neith
Neith
gatsu124rus
Neith
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 122L
1,420 Elo+
Party 2
Sol
Sol
patced16
Sol
Level 15
God Stats
1W - 3L
1,310 SR
Queue Stats
60W - 55L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dziel25
Raijin
3
0 / 1 / 0
3,457
432
595
1,279
384
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Jones_Ox
Cthulhu
6
0 / 2 / 1
4,150
519
1,859
5,159
1,821
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
7
1 / 1 / 0
4,257
532
2,244
3,617
891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 3 / 0
5,242
655
4,442
8,385
6,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
mkazerooni
Arachne
8
0 / 1 / 0
4,800
600
2,429
5,586
1,649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,830
604
2,404
4,477
1,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
TFB_deimos
Fenrir
8
1 / 0 / 4
5,183
648
1,157
4,479
1,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
cedpat12
King Arthur
9
3 / 3 / 0
5,513
689
4,247
6,334
4,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

8
0 / 0 / 1
4,636
580
2,625
2,791
649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 0 / 1
5,686
711
2,476
2,597
660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
8
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Dziel25
Raijin
0
1
0
0
L
Cthulhu
Jones_Ox
Cthulhu
0
2
1
0.25
W
1
1
1
1.5
W
Fenrir
TFB_deimos
Fenrir
1
0
4
3
W
King Arthur
cedpat12
King Arthur
3
3
0
1
W
0
0
1
0.5
L
Anhur
1
1
0
1
L
3
3
0
1
L
Arachne
mkazerooni
Arachne
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,569
Damage
12,909
24,026
Taken
20,678
11,123
Mitigated
8,247
9,432
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Dziel25
Raijin
595
72
0
500
1,279
384
0
1,105
174
5,947
0
L
Cthulhu
Jones_Ox
Cthulhu
1,859
187
111
345
5,159
1,821
0
1,050
4,109
10,108
0
W
2,404
267
252
1,143
4,477
1,481
575
763
3,714
11,022
0
W
Fenrir
TFB_deimos
Fenrir
1,157
429
0
1,541
4,479
1,134
534
0
4,429
0
17,022
W
King Arthur
cedpat12
King Arthur
4,247
1,544
99
2,147
6,334
4,323
145
0
5,894
0
19,058
W
2,625
955
0
563
2,791
649
701
1,096
1,695
0
16,360
L
Anhur
2,244
1,574
0
1,400
3,617
891
0
1,002
2,615
0
14,882
L
4,442
1,562
0
4,128
8,385
6,378
241
0
7,985
0
19,507
L
Arachne
mkazerooni
Arachne
2,429
1,246
0
2,948
5,586
1,649
0
1,723
3,788
0
22,514
W
2,476
1,007
0
2,007
2,597
660
4,405
595
2,002
26,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
25,848
129
Minions Killed
177
0
Camps Cleared
0
657,660
Distance Traveled
779,349
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,457
432
8
1
0
52,800
0
L
Cthulhu
4,150
519
8
1
0
167,367
2
W
Cthulhu
4,830
604
21
3
0
171,127
2
W
Fenrir
5,183
648
33
4
0
183,317
0
W
King Arthur
5,513
689
34
4
0
146,093
0
W
Neith
4,636
580
29
4
0
147,703
2
L
Anhur
4,257
532
37
5
0
141,334
0
L
Chaac
5,242
655
34
4
0
137,227
0
L
Arachne
4,800
600
42
5
0
158,932
0
W
Sol
5,686
711
60
8
0
131,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role