Player Matchup

Serqet
Serqet
CCR0NA
Serqet
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Odell30
Cthulhu
Level 15
God Stats
1W - 2L
1,297 SR
Queue Stats
19W - 17L
1,461 Elo+
Solo
Ne Zha
Ne Zha
RowTG
Ne Zha
Level 11
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 17L
1,581 Elo+
Solo
Jing Wei
Jing Wei
SusejTT
Jing Wei
Level 18
God Stats
28W - 20L
1,802 SR
Queue Stats
126W - 103L
1,683 Elo+
Solo
Discordia
Discordia
insilent
Discordia
Level 26
God Stats
13W - 6L
1,953 SR
Queue Stats
60W - 70L
1,351 Elo+
Solo
Team Averages
Level 16
1,654 SR
1,504 Elo+

VS

Team Averages
Level 14
1,502 SR
1,380 Elo+
Arachne
Arachne
Beto4
Arachne
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,279 Elo+
Solo
Bacchus
Bacchus
Jinkiyatsu
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,522 Elo+
Solo
Hades
Hades
Tyr249
Hades
Level 14
God Stats
0W - 5L
1,295 SR
Queue Stats
33W - 44L
1,491 Elo+
Solo
Anubis
Anubis
hammdiggity
Anubis
Level 20
God Stats
1W - 1L
1,715 SR
Queue Stats
111W - 110L
1,322 Elo+
Solo
Medusa
Medusa
kingofkings2011
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CCR0NA
Serqet
14
2 / 5 / 16
10,115
532
6,273
14,892
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Odell30
Cthulhu
14
4 / 1 / 11
10,263
540
7,966
18,953
19,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
RowTG
Ne Zha
19
7 / 3 / 1
11,722
617
12,878
16,150
12,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
SusejTT
Jing Wei
19
14 / 2 / 8
12,195
642
23,705
15,216
6,150
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
insilent
Discordia
16
4 / 3 / 8
10,669
562
5,495
10,087
3,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beto4
Arachne
13
4 / 5 / 3
9,108
479
8,853
18,127
6,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Jinkiyatsu
Bacchus
13
2 / 5 / 3
9,137
481
8,296
14,442
14,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Tyr249
Hades
13
4 / 9 / 3
8,794
463
12,593
17,747
8,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
14
0 / 6 / 3
8,600
453
5,423
11,261
4,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 6 / 4
8,807
464
10,786
12,733
4,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
31
Kills
14
14
Deaths
31
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Beto4
Arachne
4
5
3
1.1
W
Serqet
CCR0NA
Serqet
2
5
16
2
L
Bacchus
Jinkiyatsu
Bacchus
2
5
3
0.7
W
Cthulhu
Odell30
Cthulhu
4
1
11
9.5
W
Ne Zha
RowTG
Ne Zha
7
3
1
2.5
W
Jing Wei
SusejTT
Jing Wei
14
2
8
9
L
Hades
Tyr249
Hades
4
9
3
0.61
L
Anubis
0
6
3
0.25
W
Discordia
insilent
Discordia
4
3
8
2.67
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,317
Damage
45,951
75,298
Taken
74,310
48,169
Mitigated
37,779
25,261
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Beto4
Arachne
8,853
5,854
0
7,062
18,127
6,091
170
2,031
15,896
0
36,496
W
Serqet
CCR0NA
Serqet
6,273
1,687
0
4,114
14,892
6,890
0
3,610
11,282
0
51,762
L
Bacchus
Jinkiyatsu
Bacchus
8,296
1,572
0
1,687
14,442
14,439
0
3,667
10,775
38,385
0
W
Cthulhu
Odell30
Cthulhu
7,966
500
766
377
18,953
19,202
0
7,811
11,142
26,482
0
W
Ne Zha
RowTG
Ne Zha
12,878
5,420
0
7,530
16,150
12,292
0
4,833
11,317
0
78,299
W
Jing Wei
SusejTT
Jing Wei
23,705
21,656
0
10,096
15,216
6,150
2,357
5,905
9,311
0
105,088
L
Hades
Tyr249
Hades
12,593
578
161
4,792
17,747
8,387
384
2,378
14,753
40,484
0
L
Anubis
5,423
840
0
3,384
11,261
4,844
1,700
2,560
8,672
50,971
0
W
Discordia
insilent
Discordia
5,495
821
0
2,378
10,087
3,635
895
4,153
5,934
61,255
0
L
10,786
6,336
0
2,561
12,733
4,018
0
2,825
9,858
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
44,446
527
Minions Killed
321
0
Camps Cleared
0
1,828,568
Distance Traveled
1,542,238
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,108
479
44
2
0
360,233
2
W
Serqet
10,115
532
74
4
0
409,203
8
L
Bacchus
9,137
481
58
3
0
322,602
1
W
Cthulhu
10,263
540
42
2
0
357,096
2
W
Ne Zha
11,722
617
147
8
0
411,465
4
W
Jing Wei
12,195
642
149
8
0
332,523
1
L
Hades
8,794
463
67
4
0
285,462
3
L
Anubis
8,600
453
88
5
0
256,241
3
W
Discordia
10,669
562
115
6
0
318,281
0
L
Medusa
8,807
464
64
3
0
317,700
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role