Player Matchup

Geb
Geb
Eingus
Geb
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
57W - 36L
1,415 Elo+
Party 1
Neith
Neith
MommyMilker69
Neith
Level 6
God Stats
1W - 1L
1,587 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 1
Janus
Janus
Todakii
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,332 Elo+
Party 1
Team Averages
Level 22
1,467 SR
1,312 Elo+

VS

Team Averages
Level 49
1,559 SR
1,331 Elo+
Cthulhu
Cthulhu
SergeiLankoff
Cthulhu
Level 28
God Stats
26W - 14L
1,536 SR
Queue Stats
31W - 25L
1,254 Elo+
Solo
Izanami
Izanami
Tunchero
Izanami
Level 16
God Stats
9W - 5L
1,668 SR
Queue Stats
37W - 30L
1,398 Elo+
Party 2
Kali
Kali
tuchero
Kali
Level 103
God Stats
17W - 19L
1,473 SR
Queue Stats
234W - 359L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Eingus
Geb
17
3 / 2 / 7
14,097
641
11,662
19,225
22,368
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 7 / 7
13,137
597
24,141
19,258
6,719
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Todakii
Janus
17
6 / 9 / 5
14,214
646
17,215
16,687
4,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 0 / 13
15,614
710
13,077
30,048
35,071
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Tunchero
Izanami
19
10 / 6 / 3
15,928
724
18,096
22,407
10,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
tuchero
Kali
18
6 / 6 / 6
15,113
687
12,736
18,608
9,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
18
18
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
Eingus
Geb
3
2
7
3.25
L
3
7
7
0.93
W
Cthulhu
2
0
13
8.5
L
Janus
Todakii
Janus
6
9
5
0.94
W
Izanami
Tunchero
Izanami
10
6
3
1.92
W
Kali
tuchero
Kali
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,018
Damage
43,909
55,170
Taken
71,063
33,993
Mitigated
55,294
9,090
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Eingus
Geb
11,662
1,692
0
755
19,225
22,368
0
4,454
14,771
37,850
0
L
24,141
15,693
0
7,265
19,258
6,719
986
4,198
15,060
0
60,755
W
Cthulhu
13,077
645
576
9,378
30,048
35,071
732
13,692
15,579
58,727
0
L
Janus
Todakii
Janus
17,215
1,881
0
1,070
16,687
4,906
480
4,434
12,253
69,637
0
W
Izanami
Tunchero
Izanami
18,096
13,756
0
7,527
22,407
10,804
2,528
9,528
12,797
0
88,498
W
Kali
tuchero
Kali
12,736
6,415
0
4,761
18,608
9,419
61
6,096
12,507
0
103,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
46,655
183
Minions Killed
280
0
Camps Cleared
0
1,072,417
Distance Traveled
1,197,689
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,097
641
16
1
0
443,534
0
L
Neith
13,137
597
74
3
0
291,529
0
W
Cthulhu
15,614
710
73
3
0
465,884
0
L
Janus
14,214
646
93
4
0
337,354
0
W
Izanami
15,928
724
103
5
0
321,877
4
W
Kali
15,113
687
104
5
0
409,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role