Player Matchup

Guan Yu
Guan Yu
Garchot4
Guan Yu
Level 127
God Stats
6W - 3L
1,622 SR
Queue Stats
199W - 237L
1,487 Elo+
Party 1
Ymir
Ymir
JustRooIt
Ymir
Level 107
God Stats
3W - 3L
1,454 SR
Queue Stats
53W - 64L
1,490 Elo+
Party 1
He Bo
He Bo
JuustJv
He Bo
Level 92
God Stats
5W - 4L
1,610 SR
Queue Stats
267W - 262L
1,482 Elo+
Party 2
Zeus
Zeus
SlasHZooM
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,159 Elo+
Party 1
Anhur
Anhur
dilesx13
Anhur
Level 61
God Stats
9W - 10L
1,533 SR
Queue Stats
320W - 288L
1,505 Elo+
Party 2
Team Averages
Level 106
1,544 SR
1,425 Elo+

VS

Team Averages
Level 101
1,611 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Facu-004
Baron Samedi
Level 128
God Stats
2W - 2L
1,644 SR
Queue Stats
119W - 118L
1,546 Elo+
Solo
Cthulhu
Cthulhu
SEDFUZ
Cthulhu
Level 69
God Stats
1W - 2L
1,516 SR
Queue Stats
26W - 35L
1,385 Elo+
Party 3
Bacchus
Bacchus
Snøwink
Bacchus
Level 117
God Stats
2W - 0L
1,720 SR
Queue Stats
78W - 75L
1,502 Elo+
Party 3
Erlang Shen
Erlang Shen
SoenaBR
Erlang Shen
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,443 Elo+
Solo
Medusa
Medusa
Syahoran
Medusa
Level 155
God Stats
2W - 1L
1,674 SR
Queue Stats
164W - 149L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Garchot4
Guan Yu
20
5 / 4 / 18
13,343
635
9,657
23,814
26,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
19
2 / 5 / 19
12,378
589
7,835
25,326
33,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
JuustJv
He Bo
19
4 / 6 / 12
12,717
606
17,239
15,570
7,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
20
6 / 4 / 15
13,396
638
30,685
14,120
6,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
dilesx13
Anhur
20
7 / 4 / 16
14,906
710
25,532
21,072
10,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Facu-004
Baron Samedi
20
9 / 6 / 11
15,418
734
26,192
21,108
11,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SEDFUZ
Cthulhu
20
1 / 4 / 17
13,089
623
13,888
23,304
27,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Snøwink
Bacchus
20
4 / 4 / 19
13,633
649
16,532
27,190
44,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
SoenaBR
Erlang Shen
19
0 / 5 / 8
11,383
542
4,290
17,357
16,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Syahoran
Medusa
20
8 / 5 / 7
13,949
664
19,132
15,691
6,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
84
24
Kills
22
23
Deaths
24
80
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Facu-004
Baron Samedi
9
6
11
2.42
L
Guan Yu
Garchot4
Guan Yu
5
4
18
3.5
L
Ymir
2
5
19
2.3
L
He Bo
JuustJv
He Bo
4
6
12
1.67
W
Cthulhu
SEDFUZ
Cthulhu
1
4
17
2.38
L
Zeus
6
4
15
3.38
W
Bacchus
Snøwink
Bacchus
4
4
19
3.38
W
Erlang Shen
SoenaBR
Erlang Shen
0
5
8
0.8
W
Medusa
Syahoran
Medusa
8
5
7
2.3
L
Anhur
dilesx13
Anhur
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,948
Damage
80,034
99,902
Taken
104,650
83,558
Mitigated
106,536
45,796
Healing
45,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Facu-004
Baron Samedi
26,192
804
12,380
8,455
21,108
11,239
952
13,018
8,090
56,379
0
L
Guan Yu
Garchot4
Guan Yu
9,657
567
20,208
11,024
23,814
26,264
910
11,239
12,575
0
16,866
L
Ymir
7,835
830
500
1,466
25,326
33,211
228
13,483
11,843
13,623
0
L
He Bo
JuustJv
He Bo
17,239
1,478
1,634
1,321
15,570
7,178
836
11,839
3,731
30,707
0
W
Cthulhu
SEDFUZ
Cthulhu
13,888
276
5,376
4,448
23,304
27,445
394
12,508
10,796
38,634
0
L
Zeus
30,685
1,860
1,067
744
14,120
6,264
970
8,758
5,362
59,517
0
W
Bacchus
Snøwink
Bacchus
16,532
1,435
2,444
2,915
27,190
44,588
112
11,522
15,668
29,960
0
W
Erlang Shen
SoenaBR
Erlang Shen
4,290
1,399
0
1,178
17,357
16,715
700
8,637
8,720
0
12,339
W
Medusa
Syahoran
Medusa
19,132
7,441
5,036
3,483
15,691
6,549
4,118
10,074
5,617
0
53,384
L
Anhur
dilesx13
Anhur
25,532
14,975
1,328
6,504
21,072
10,641
3,985
11,293
9,779
0
69,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,740
Gold Earned
67,472
205
Minions Killed
228
0
Camps Cleared
0
1,830,831
Distance Traveled
1,840,129
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,418
734
86
4
0
353,888
2
L
Guan Yu
13,343
635
7
0
0
412,524
1
L
Ymir
12,378
589
5
0
0
330,635
0
L
He Bo
12,717
606
44
2
0
358,437
1
W
Cthulhu
13,089
623
48
2
0
349,457
0
L
Zeus
13,396
638
58
3
0
354,736
0
W
Bacchus
13,633
649
14
1
0
326,078
0
W
Erlang Shen
11,383
542
10
0
0
406,299
0
W
Medusa
13,949
664
70
3
0
404,407
1
L
Anhur
14,906
710
91
4
0
374,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role