Player Matchup

Kukulkan
Kukulkan
Cinsha
Kukulkan
Level 4
God Stats
2W - 5L
1,532 SR
Queue Stats
38W - 27L
1,527 Elo+
Party 1
Arachne
Arachne
Giracia
Arachne
Level 99
God Stats
3W - 3L
1,580 SR
Queue Stats
109W - 84L
1,582 Elo+
Party 1
Rama
Rama
MHBlue
Rama
Level 23
God Stats
2W - 1L
1,856 SR
Queue Stats
92W - 62L
1,666 Elo+
Party 1
Yemoja
Yemoja
garnie
Yemoja
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 21L
1,500 Elo+
Party 1
Olorun
Olorun
sakumei
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 80L
1,484 Elo+
Solo
Team Averages
Level 31
1,594 SR
1,552 Elo+

VS

Team Averages
Level 33
1,465 SR
1,460 Elo+
Amaterasu
Amaterasu
Mrbojangls
Amaterasu
Level 11
God Stats
2W - 1L
1,250 SR
Queue Stats
34W - 31L
1,415 Elo+
Party 3
Susano
Susano
S0CIALlSM
Susano
Level 88
God Stats
5W - 4L
1,495 SR
Queue Stats
93W - 106L
1,448 Elo+
Party 2
Nox
Nox
TaIIy
Nox
Level 14
God Stats
27W - 27L
1,655 SR
Queue Stats
46W - 50L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
Vishael
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ollie713
Cthulhu
Level 30
God Stats
2W - 3L
1,427 SR
Queue Stats
32W - 30L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cinsha
Kukulkan
19
4 / 6 / 10
13,340
953
16,326
16,593
7,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Giracia
Arachne
20
6 / 10 / 12
14,191
1,014
17,072
31,858
13,792
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
MHBlue
Rama
20
6 / 2 / 13
14,223
1,016
23,932
17,102
7,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
garnie
Yemoja
19
0 / 7 / 12
12,774
912
4,155
18,892
18,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
sakumei
Olorun
20
5 / 8 / 11
14,178
1,013
15,965
18,694
9,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mrbojangls
Amaterasu
20
5 / 5 / 25
13,763
983
16,681
18,743
31,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
S0CIALlSM
Susano
20
6 / 2 / 22
14,110
1,008
20,090
16,189
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
TaIIy
Nox
20
7 / 4 / 19
13,990
999
10,450
10,940
5,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Vishael
Zhong Kui
20
11 / 3 / 16
15,110
1,079
27,962
16,990
17,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
ollie713
Cthulhu
20
4 / 7 / 22
13,582
970
21,826
21,639
23,269
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
137
21
Kills
33
33
Deaths
21
58
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cinsha
Kukulkan
4
6
10
1.5
L
Arachne
Giracia
Arachne
6
10
12
1.2
L
Rama
MHBlue
Rama
6
2
13
6.25
W
Amaterasu
Mrbojangls
Amaterasu
5
5
25
3.5
W
Susano
S0CIALlSM
Susano
6
2
22
8.5
W
Nox
TaIIy
Nox
7
4
19
4.13
W
Zhong Kui
Vishael
Zhong Kui
11
3
16
6.33
L
Yemoja
garnie
Yemoja
0
7
12
0.86
W
Cthulhu
ollie713
Cthulhu
4
7
22
2.14
L
Olorun
sakumei
Olorun
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,450
Damage
97,009
103,139
Taken
84,501
56,530
Mitigated
85,588
20,327
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cinsha
Kukulkan
16,326
2,513
0
78
16,593
7,370
0
11,177
5,341
42,340
0
L
Arachne
Giracia
Arachne
17,072
13,152
0
6,467
31,858
13,792
0
19,039
12,591
0
30,089
L
Rama
MHBlue
Rama
23,932
20,750
899
6,089
17,102
7,354
0
10,586
6,441
0
53,881
W
Amaterasu
Mrbojangls
Amaterasu
16,681
6,159
0
5,477
18,743
31,172
0
6,256
12,487
0
29,274
W
Susano
S0CIALlSM
Susano
20,090
4,397
0
660
16,189
8,108
0
6,882
9,307
0
40,631
W
Nox
TaIIy
Nox
10,450
1,704
0
1,136
10,940
5,389
0
5,469
5,471
36,805
0
W
Zhong Kui
Vishael
Zhong Kui
27,962
3,127
0
4,336
16,990
17,650
0
6,717
10,273
55,562
0
L
Yemoja
garnie
Yemoja
4,155
171
1,335
459
18,892
18,549
0
9,739
9,050
11,887
0
W
Cthulhu
ollie713
Cthulhu
21,826
701
461
757
21,639
23,269
0
11,122
10,517
62,788
0
L
Olorun
sakumei
Olorun
15,965
8,139
1,323
3,677
18,694
9,465
0
9,697
8,844
51,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,706
Gold Earned
70,555
261
Minions Killed
333
9
Camps Cleared
11
1,073,509
Distance Traveled
1,168,878
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,340
953
72
5
1
215,827
0
L
Arachne
14,191
1,014
27
2
5
269,827
0
L
Rama
14,223
1,016
68
5
2
246,950
1
W
Amaterasu
13,763
983
35
3
0
202,521
2
W
Susano
14,110
1,008
49
4
5
254,010
0
W
Nox
13,990
999
92
7
2
210,334
0
W
Zhong Kui
15,110
1,079
67
5
4
257,786
0
L
Yemoja
12,774
912
18
1
0
107,906
0
W
Cthulhu
13,582
970
90
6
0
244,227
0
L
Olorun
14,178
1,013
76
5
1
232,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role