Player Matchup

Osiris
Osiris
BlackVindicator
Osiris
Level 5
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Cerberus
Cerberus
Goarmycjw
Cerberus
Level 18
God Stats
4W - 3L
1,708 SR
Queue Stats
6W - 6L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
LilSasquatch69
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Party 3
Hachiman
Hachiman
RubaDubWubz
Hachiman
Level 25
God Stats
2W - 2L
1,422 SR
Queue Stats
2W - 3L
1,129 Elo+
Party 1
Ra
Ra
Wolfe Venom
Ra
Level 14
God Stats
2W - 2L
1,346 SR
Queue Stats
7W - 9L
1,212 Elo+
Party 3
Team Averages
Level 13
1,498 SR
1,278 Elo+

VS

Team Averages
Level 46
1,540 SR
1,412 Elo+
Ares
Ares
Moonworshipper
Ares
Level 28
God Stats
14W - 20L
1,544 SR
Queue Stats
206W - 194L
1,345 Elo+
Party 2
Freya
Freya
RevNyne
Freya
Level 10
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 4
Cabrakan
Cabrakan
Shagros07
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,273 Elo+
Solo
Thor
Thor
TheDresden
Thor
Level 16
God Stats
4W - 2L
1,759 SR
Queue Stats
42W - 58L
1,317 Elo+
Party 2
Neith
Neith
peasants88
Neith
Level 158
God Stats
1W - 2L
1,611 SR
Queue Stats
236W - 187L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,777
478
2,328
3,861
1,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Goarmycjw
Cerberus
6
2 / 3 / 1
4,738
474
2,507
6,234
3,980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
7
0 / 2 / 0
4,788
479
1,106
5,333
1,328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
RubaDubWubz
Hachiman
7
1 / 2 / 0
4,328
433
1,870
3,036
838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,346
435
650
4,603
1,191
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,658
566
2,492
3,828
2,789
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Freya
RevNyne
Freya
8
1 / 1 / 2
5,009
501
1,103
4,207
1,096
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Shagros07
Cabrakan
8
0 / 1 / 2
5,220
522
2,556
5,510
3,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 1 / 2
4,934
493
488
5,968
1,465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
12
9 / 0 / 1
7,300
730
8,052
5,131
1,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
12
12
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cerberus
Goarmycjw
Cerberus
2
3
1
0.83
L
Jing Wei
0
2
0
0
W
1
1
0
1
W
Freya
RevNyne
Freya
1
1
2
2
L
Hachiman
RubaDubWubz
Hachiman
1
2
0
0.5
W
Cabrakan
Shagros07
Cabrakan
0
1
2
1
W
1
1
2
2
L
0
4
0
0
W
Neith
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,461
Damage
14,691
23,067
Taken
24,644
8,942
Mitigated
10,464
4,269
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,328
598
0
0
3,861
1,605
0
2,292
1,369
0
16,576
L
Cerberus
Goarmycjw
Cerberus
2,507
215
0
1,043
6,234
3,980
0
1,934
4,300
8,669
0
L
Jing Wei
1,106
916
0
2,117
5,333
1,328
0
145
5,188
0
23,777
W
2,492
0
0
500
3,828
2,789
0
0
3,828
25,094
0
W
Freya
RevNyne
Freya
1,103
572
0
1,637
4,207
1,096
105
286
3,921
16,286
0
L
Hachiman
RubaDubWubz
Hachiman
1,870
1,601
0
110
3,036
838
0
1,580
1,456
0
9,331
W
Cabrakan
Shagros07
Cabrakan
2,556
594
0
594
5,510
3,584
0
1,322
4,188
14,788
0
W
488
0
0
2,672
5,968
1,465
22
197
5,771
0
18,348
L
650
199
41
958
4,603
1,191
379
0
4,603
17,664
0
W
Neith
8,052
2,274
0
2,687
5,131
1,530
756
1,352
3,779
0
47,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
28,121
152
Minions Killed
244
0
Camps Cleared
0
866,501
Distance Traveled
852,819
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,777
478
30
3
0
195,632
1
L
Cerberus
4,738
474
25
3
0
189,187
0
L
Jing Wei
4,788
479
53
5
0
182,030
2
W
Ares
5,658
566
52
5
0
163,646
2
W
Freya
5,009
501
32
3
0
161,551
1
L
Hachiman
4,328
433
21
2
0
162,958
0
W
Cabrakan
5,220
522
38
4
0
169,731
0
W
Thor
4,934
493
33
3
0
187,237
1
L
Ra
4,346
435
23
2
0
136,694
0
W
Neith
7,300
730
89
9
0
170,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role