Player Matchup

Odin
Odin
AzureV
Odin
Level 15
God Stats
3W - 1L
1,575 SR
Queue Stats
20W - 26L
1,385 Elo+
Party 1
Da Ji
Da Ji
ikwueme
Da Ji
Level 79
God Stats
1W - 0L
1,605 SR
Queue Stats
19W - 17L
1,542 Elo+
Party 1
Hel
Hel
thepikajim
Hel
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 7L
1,377 Elo+
Party 1
Team Averages
Level 36
1,560 SR
1,434 Elo+

VS

Team Averages
Level 25
1,667 SR
1,415 Elo+
Discordia
Discordia
FSFDelight
Discordia
Level 34
God Stats
23W - 21L
1,500 SR
Queue Stats
72W - 70L
1,512 Elo+
Party 2
Khepri
Khepri
Noridz
Khepri
Level 28
God Stats
21W - 18L
1,669 SR
Queue Stats
94W - 93L
1,512 Elo+
Party 2
Nemesis
Nemesis
crossanselpro
Nemesis
Level 13
God Stats
1W - 3L
1,832 SR
Queue Stats
6W - 15L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AzureV
Odin
20
9 / 3 / 15
20,238
613
23,842
34,965
40,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
ikwueme
Da Ji
20
8 / 8 / 12
19,825
601
31,823
32,581
24,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 4 / 15
20,400
618
28,923
30,526
14,156
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FSFDelight
Discordia
20
6 / 9 / 8
19,666
596
34,787
23,554
10,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Noridz
Khepri
20
3 / 8 / 12
20,223
613
22,750
36,846
64,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
20
6 / 9 / 7
18,828
571
17,074
36,149
30,811
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
26
Kills
15
15
Deaths
26
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
AzureV
Odin
9
3
15
5.5
L
Discordia
FSFDelight
Discordia
6
9
8
1.11
L
Khepri
Noridz
Khepri
3
8
12
1.13
L
Nemesis
6
9
7
1.06
W
Da Ji
ikwueme
Da Ji
8
8
12
1.75
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,588
Damage
74,611
98,072
Taken
96,549
78,720
Mitigated
105,347
47,111
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AzureV
Odin
23,842
6,479
0
1,008
34,965
40,503
484
22,562
12,403
14,037
61,607
L
Discordia
FSFDelight
Discordia
34,787
1,480
240
3,879
23,554
10,054
0
3,908
19,496
118,871
0
L
Khepri
Noridz
Khepri
22,750
1,639
823
2,228
36,846
64,482
0
15,387
20,878
89,633
0
L
Nemesis
17,074
4,818
1,560
5,036
36,149
30,811
873
13,014
22,835
0
87,298
W
Da Ji
ikwueme
Da Ji
31,823
7,297
0
0
32,581
24,061
800
15,820
16,761
0
83,121
W
28,923
2,121
25,570
20,533
30,526
14,156
1,264
19,255
11,271
73,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,463
Gold Earned
58,717
216
Minions Killed
250
0
Camps Cleared
0
1,719,294
Distance Traveled
1,485,771
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
20,238
613
78
2
0
615,954
0
L
Discordia
19,666
596
105
3
0
464,695
4
L
Khepri
20,223
613
44
1
0
482,369
5
L
Nemesis
18,828
571
101
3
0
538,707
2
W
Da Ji
19,825
601
81
2
0
531,218
2
W
Hel
20,400
618
57
2
0
572,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role